Lily here!
First of all my sincere apologies for the wait for any follow-up posts. There were some troubles on my end, which were followed by a vacation planned before Samantha asked me. This by no means should excuse the tardiness.. But, I didn't want to needlessly post things to here just to keep you updated about *my* end.
Like I said in the previous post; The focus will be on the game and it's community. Secondly, I'm back now so updates should flow a lot qu...
2022-09-18 17:16:02 +0000 UTC
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Hello, it's been a while since something was posted here.
Let's get introductions out of the way first; I'm Lillith Blacktip, Lily for short. You've seen me in the discord (if you're a part of that) and probably know me well enough then. For those that aren't there, I'm a close friend of Samantha's and I'll be taking over posting updates for the forseeable future in Sam's stead.
I've worked with Samantha for quite a while now, helping her set up and moderate the Occupational ...
2022-08-20 16:02:23 +0000 UTC
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So it's this time of yeah again.. oh boy >.<
As I am sure you have all noticed, it has been a very long time since the last devbuild was released, and now it's time to rectify that~
2021 has been a pretty rough year, and I am quite disappointed by just how much the bad times affected my ability to make progress on the game, but things are starting to lighten up now, and for the first time in a very long while I've got a clear plan going forwards~
I have managed to get...
2021-10-03 20:31:51 +0000 UTC
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It's not every day you're offered a modelling job where you even get to lay down as the pictures are taken, and even when she realized that the images would be widely circulated, Samantha didn't back out.. this knowledge did have another effect though - one that the camera managed to capture quite easily when she lifted her leg~
It's been a long time coming, but thanks to Feretta
2021-06-08 17:10:37 +0000 UTC
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Greetings everyone! I have news~
Let's start with the good news first shall we?
I have a couple more art previews to show~


These are a background for a sex shop, and a scene image from the military questline on planet 3, and they are drawn by 2021-06-03 20:59:56 +0000 UTC
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So for quite a while I have wanted to have a dakimakura made of Samantha, and quite recently an artist I like changed their stance on drawing dakis, and opened for people commissioning them - as such I am curious how many of you might be interested in getting one if a Samantha dakimakura ended up being made, hence the poll :3
The artist in question, who i'd likely be commissioning the daki from if it becomes viable to do so is
2021-03-05 18:25:01 +0000 UTC
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At the start of this project I didn't really pay much attention to which images I showed previews off, so I am sure I have missed quite a few - in an effort to remedy that I decided to make a post featuring a preview of literally every scene image I have gotten for the game so far - it's not as many as I wish there were, art is expensive >.<
Hopefully the previews are enjoyable though~
Be sure to check out the artists, as many of them have already posted the full vers...
2021-02-26 04:50:29 +0000 UTC
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Got another art preview for you all, this time it's a big one! Biggest image I have gotten for Episode 2 so far in fact!
The image is for one of the scenes in the cartel questline on planet 2, and it was drawn by CodyBlue, the full image is already posted in Cody's gallery, so please go have a look at it :3
2021-02-26 03:17:29 +0000 UTC
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Got another little art preview for all you lovely people~ It's been slow going getting art through the christmas holidays, but it seems like most artists are back in business by now~
This particular piece was done by Quotermain, And the full image is available in their FA gallery if you'd like to check it out before it makes it into the game - the scene it depicts is that of a gameshow our dea...
2021-01-12 20:11:43 +0000 UTC
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Got another art preview for you wonderful people~
This one was done by Goat-Kid, and will in a future update be seen in an event at the milk bar :3
2020-12-20 23:24:33 +0000 UTC
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As promised in the latest general update I'll be posting art previews at regular intervals (or whenever new art comes in) from now on, and to start things off we've got a small part of an image drawn by CodyBlue for one of the side locations on Planet 2.
Like with the art preview in the general update itself the full image for this one is already available for viewing on the artis't F...
2020-12-06 21:25:19 +0000 UTC
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Greetings everyone!
It's been quite a long time since my last post now - And for that I'm sorry.. Between the chaos of the pandemic, the day job, and the project work, these past two months have passed in a flash.
And let's be fair, I've not wanted to admit it, but I've been having a pretty rough case of burnout lately - silly as that may sound. It's something that should have been avoidable, but it has unfortunately happened. Even so I gotta say: Episode 2 is really starting to c...
2020-12-03 22:28:30 +0000 UTC
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NOTE: At this point the game has gotten pretty large in terms of file size, and as such you may experience delays while switching between the credits scene and the main game - a proper loading screen will be implemented eventually, but for the time being patience is the only answer.
Its time for another public Alpha of Occupational Hazards Episode 2!
The game is still pretty bare-bones, and not very polished. But I think there is enough new content for a public release.
Most...
2020-09-22 17:32:07 +0000 UTC
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Time for another devbuild y'all~
Once again another branch of the main storyline has been completed, and it is now possible to bet on the ponygirl races, eventually you might even win^^
No new images has been added this time around, but two more outfits have been added. The main purpose of this devbuild is preparation for the next public release, hopefully we'll be able to catch any fresh bugs before they make their way into a public build :3
The patreon exclusives code has ...
2020-09-10 19:35:45 +0000 UTC
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Not too much to say this time around, but I figured you all ought to know that progress has been a little bit slow lately on the account of some real life distractions. Spesifically I bought a house, and as it turns out that there is a LOT of paperwork that comes along with that >.<
That said I've managed to make some decent progress on the last end-game branch for the rebel faction, and once a few more scenes are done I'll be adding it to the game and start getting worryingly clo...
2020-08-24 21:04:03 +0000 UTC
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Time for another devbuild! Just a tiny bit faster this time around xP
The reason for the new build is that I have finished up another branch of the main storyline, and it is now possible to complete the game even if you sided with the cartel on Planet 2. And just to put some icing on the cake the new branch has branches! (only one of which is completed at the moment, but when everything is done the "rebel" faction on planet 3 will have two possible ways to complete it.
Oh and I've...
2020-08-08 21:25:50 +0000 UTC
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Welp! It's time for another devbuild, and I am worried >.< As you all may know my productivity levels haven't exactly been top of the line recently, but I'm hoping I've managed to put in enough new content to justify the release.
And that's about all I've got to say about that at the moment. As always please let me know if you find any bugs, and if you're curious as to what is new have a read through the changelog below. Hopefully I remember all the actua...
2020-07-21 07:34:27 +0000 UTC
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Heya folks!
Figured I would give a little bit of an update on the progress of Episode 2.
Over the past couple of days I have managed to finish up the writing for the planet 3 Military questline, and I am happy to announce that as the game currently stands it is finally - technically - possible to complete it! There are still at least two more main story questlines I need to get done on planet 3 before the main questline will actually be finished, and there is some work to...
2020-07-16 08:48:19 +0000 UTC
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well then! time for another update~
As I outlined in the last update I've been spending some time on animations lately, and while doing that I have been commissioning, and getting assets for the new character model, as well as clothing assets for some new sets along with higher resolution variants of the old clothes.
As far as animations go I have completed the baseline idle animation as well as three different arousal progressions complete with an uncomfortably large host of tran...
2020-06-24 13:02:27 +0000 UTC
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Hi!
As I'm sure you've all noticed the frequency of updates have slowed down quite significantly lately, so I figured it's high time I make a post adressing just that.
With the pandemic turning daily life upside down for so many - myself included - it has taken it's toll on me, and when the general mood is down it is considerably more difficult to write well. That said, it is not an excuse. By all accounts I can still write, and while I feel the need to get help ...
2020-05-23 12:39:10 +0000 UTC
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As of earlier today Occupational Hazards Episode 1 has been approved for release on steam! So here is a little information regarding that~
First of all the store page for those interested can already be viewed here
The planned release date is April 24th, and the price is set at $2.99
While the primary reason for the steam release is the potential o...
2020-04-10 16:27:44 +0000 UTC
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It has been an unfortunately long time since the last update now, but I've finally got some new info worth sharing~
Over the last couple of weeks I'd had to deal with quite a lot of real life issues as a result of the global situation these days, and while many things are still uncertain I have thankfully found the time to at least get some work done.
Episode 2:
As per usual I have continued to spend the generously donated patreon fundin...
2020-04-06 22:31:22 +0000 UTC
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Greetings!
It's high time for another update. But first I'd like to apologize for my relative silence in recent weeks. My dayjob has taken a hell of a toll on me recenly, and that has caused me to unfortunately somewhat neglect keeping my awesome patrons up to date with the goings on of the projects you are supporting. I'll make an effort to return to more frequent updates in the future.
Now onto the actual news! In light of trying to work out all the bugs affecting the current bu...
2020-01-26 20:18:38 +0000 UTC
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Admittedly a little late, but its the thought that counts xP
I hope you all have had a nice time the past couple of weeks! I know I did, despite real life keeping me way too busy to get much work done >.<
As you might imagine I haven't been able to progress all that much over the hollidays, I've managed to secure a few more art commissions, and I've gone ahead and fixed up a couple of bugs that became apparent after the latest public release.
Next week I'm planning to ...
2020-01-05 19:58:45 +0000 UTC
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1214005
2019-12-09 18:17:10 +0000 UTC
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NOTE: At this point the game has gotten pretty large in terms of file size, and as such you may experience delays while switching between the credits scene and the main game - a proper loading screen will be implemented eventually, but for the time being patience is the only answer.
Its time for another public Alpha of Occupational Hazards Episode 2!
The game is still pretty bare-bones, and not very polished. But I think there is enough new content for a publ...
2019-12-09 18:16:21 +0000 UTC
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This week my plan was to integrate job 6 for all factions and add a couple more scenes to the milk bar. No much to comment on in regards to that - the jobs have been added along with 7 scenes at the bar. I've also managed to fix a couple of bugs and I find myself thinking it's time for a new public build.
At the time of writing it is very late here and I like to be around when a public release drops (expecting bugs that need to be fixed asap xP), so I won't be posting it just yet, hopef...
2019-12-08 22:00:40 +0000 UTC
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Meet the twins edition!
So a couple of weeks back I said I was gonna get the tutorial fixed and start working on the integration of job 6 for each of the factions and an introduction to planet 3. Safe to say that didn't exactly go as planned. The next paragraph will be the explanation of why I have been delayed, if that is not of interest feel free to skip it.
As some of you may know I have been moving house recently which has eaten up a lot more of my time than I expected it to -...
2019-12-01 20:16:35 +0000 UTC
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This week my plan was to do bug fixing as I take feedback on the recent patreon build, and try to get some more story content written. I haven't really gotten a whole lot of feedback on the new UI and its functionality yet, but I've managed to fix a couple of things that I overlooked when implementing it - mostly misaligned text. Additionally I have written - but not implemented - a couple of new scenes for the milk bar on planet 2.
Next week my plan is to rework the tutorial in prepara...
2019-11-17 20:30:14 +0000 UTC
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Finally!
Like I mentioned in the previous update I've been hard at work this week setting things up with the new and improved User Interface. I am happy to say that as of right now I think everything is in order! (there is bound to be a few things I've missed, but I've triple checked everything I though to check)
For this update there isn't any new story content unfortunately - what we've got is three new scene images, and the UI update. As such I understand if giving the...
2019-11-09 20:22:46 +0000 UTC
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