XaiJu
Shattered Pixel
Shattered Pixel

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V3.2.1 plans | Patreon Weekly #323

Hey Patrons, in this weekly I’m going to share a little info about my week and plans for v3.2.1 balance changes.

There’s also a new Patreon Poll this week! In this poll I’m going to ask for your thoughts on the pacing for releasing new pixel art for Shattered!

Otakuthon!

I’ve not had a lot of time to work this week because soon after v3.2’s release I headed out east for Otakuthon! I live a pretty decent distance from Montreal, so driving there and back each ate a day in addition to the convention days themselves. The con itself was great: panels were good, I bought some nice things, and got to say hi to my favourite streamer! There was some trouble with hotel room size and food poisoning unfortunately. Hopefully there’ll be less logistical troubles next year.

v3.2.1 Balance Plans

It’s been a week since v3.2 and I’ve got some changes to make based on early balance data. In particular, while they’re still a lot less popular than melee weapons, people are actually upgrading thrown weapons now, which gives me some data on them!

After these balance changes, I plan to fix a bunch of bugs in v3.2.1, and assuming nothing else crops up that’ll be the last release for old Android and desktop.


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