XaiJu
Shattered Pixel
Shattered Pixel

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200 Weeklies and v2.1.0 Outline! | Patreon Weekly #200

Hey Patrons, in this weekly I’m going to go over a little bit of the Patreon’s history, and share more detailed plans for v2.1.0.

There’s also a new Shattered Secrets this week! I’m once again sharing some early spritework experimenting, and asking for feedback on it.

200 Weeklies!

For this weekly, I thought it would be fun to look back a bit on some of the other major milestone weeklies:

Weekly #100, almost 2 years ago, was a pretty substantial one, as it was the beginning of the general Patreon beta test for Shattered’s iOS release! I don’t think I’ll ever get things to line up that well again, we just so happened to be right at the big 100 at the same time as the iOS beta was ready for early testing.

Weekly 50 and 150 were a bit less significant, but still interesting to look back on in their own rights. In #50 I talked about some improved item icons, and the then WIP rework to the talisman of foresight! Prior to that rework the talisman’s scry ability was pretty similar to a scroll of magic mapping, with no ability to aim it and no mind vision. In Weekly #150 I showed off entering custom seeds, which then went on to release with v1.3.0 in July. It’s a bit crazy to think that seeds have already been in the game for 10 months.

While we are at 200 weeklies, we’re not quite at the 4 year anniversary of the Patreon yet. That’ll happen in May, on weekly #205.

The Plan for v2.1.0

With the v2.0.1 patch going out last week, I’m now looking toward developing and releasing v2.1.0. There might be one final v2.0.2 patch, as a few new bugs have been reported, but that won’t take up a significant amount of my time.

Here’s a list of what I’m planning for v2.1.0:

Comments

Will using a scroll of remove curse on the tormented spirit make them despawn or fight for you in addition to the loot?

Veek


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