XaiJu
Shattered Pixel
Shattered Pixel

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v1.4.0’s New Direction | Patreon Weekly #166

Hey Patrons!

Firstly, there’s a new Patreon poll this week! In this poll I’m letting you guys decide on some larger-scale item improvements in v1.4.0.

In this weekly I’m going to discuss my new overall plans for v1.4.0, and the work I’ve done on it so far over the last week.

The Plan for v1.4.0

As I mentioned last weekly, I’ve been having a little trouble with some concepting for the blacksmith quest. I’ve decided that the quest does need a bit more time in the oven, and so will be focusing v1.4.0 more on the side content instead, whereas v1.5.0 will be about the blacksmith quest pretty much exclusively.

With that in mind, here are the actual goals I’m going to be working towards for v1.4.0. Expect to see more about them in the next few weeklies:

Patch Fixes Galore

One major thing I want to accomplish with v1.4.0, now that I’ve decided to defer the blacksmith quest until later, is clear through a steadily growing backlog of tiny fixes and adjustments. Some of these date all the way back to v0.8.1! These range from little bugfixes, to QoL tweaks, to code changes, to design considerations that I’ve left a little note for but didn’t actually address.

While not every single item is getting addressed, I have chewed through about 2/3 of the list over this past week. Obviously that’s a too many items to list out here, but here is a more condensed list that highlights some of the most notable changes

If there’s a particular small fix you’d like to see, let me know! If nothing else I can add it to the (now much shorter) list to investigate.

Comments

It will work on any character that is passive, which does include shopkeepers. Note the 'undiscovered' part though, if you have mapped their shop then the wand will still hit them.

Shattered Pixel

> Disintegration no longer damages neutral enemies you haven't discovered yet Does this include shopkeeper? (please let it include shopkeeper) > furor + specials :D

Zrp200


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