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Shattered Pixel
Shattered Pixel

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2021 Plans | Patreon Weekly #84

Hey Patrons, I’ve got a bunch of updates for you as we get the new year started!

Firstly, There’s a new Content Poll! This poll lets you guys decide on some of the details for the loyalty reward pin!

Secondly, there’s an informal poll in this post covering possible times to have the next Q&A Stream! Please vote for any time range that works for you, I’ll pick the best ones and put those to another poll next week.

Thirdly, There’s a new Shattered Pixel blog post! It’s another ‘longer term plans’ post, covering what I plan to work on in 2021 and beyond in rough detail.

And finally, read below for some more details on some talents coming in v0.9.2!

Some v0.9.2 Talents

I’m making good design progress on v0.9.2, so I have some more talents to share! Not all talents will be subclass specific, so here are four talents that still belong to the base classes. As always, specific numbers on these talents are subject to change.

Warrior:
+1: The Warrior needs 1 less strength to equip armor.
+2: The Warrior needs 1 less strength to equip weapons and armor.

In keeping with the warrior’s theme, we have a fairly straightforward talent to start off. This talent lets the warrior get access to gear upgrades in the caves region a bit faster than other classes. This is somewhat of a preservation of his old +1 innate strength. Just like with mighty meal in T2, this talent is very subject to balance evaluation though. I may opt to replace it with something else if this talent ends up being too powerful and boring.

Mage:
+1: The Mage can tap an ally to instantly swap places with them, with a 3 tile range.
+2: The Mage can tap an ally to instantly swap places with them, with a 6 tile range.
This talent does not work with immobile allies, such as wards or sentries

Here’s a much more specific talent! The mage’s love for wands naturally brings him closer to some of the game’s allies, and this talent is for mage builds that want to do more with those allies. Rather than a direct buff to allies though, this talent lets the mage use his allies as positioning tools. This would work on any ally that can move, from mirror images to the sad ghost.

Rogue:
+1: The Rogue can use his cloak of shadows when it is not equipped, but charge cost is doubled and it recharges at 20% speed.
+2: The Rogue can use his cloak of shadows when it is not equipped, but charge cost is doubled and it recharges at 30% speed.

I’ve been excited for this talent for a little while. This finally lets rogue players take off the cloak without abandoning it entirely. The cost is steep, but this way rogue runs with lots of artifacts can use them without sacrificing the Rogue’s iconic invisibility powers. Balance will be an important factor for this though, as being able to use an item without equipping it (even with a penalty) is extremely powerful.

Huntress:
+1: When the huntress fires an arrow at the ground, it grants vision in a 5*5 area around it for 2 turns. 10 turn cooldown.
+2: When the huntress fires an arrow at the ground, it grants vision in a 7*7 area around it for 3 turns. 10 turn cooldown.

This is another ‘alternative item use’ talent, like the Mage’s Shield Battery. The huntress can fire an intentionally missed arrow in order to gain valuable knowledge about an area. The warden can use this to compensate for her lower vision range compared to the sniper, and the sniper can use it to temporary gain grass-penetration vision similar to the warden.

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Just as a reminder, there’s a poll below for possible times for the next Q&A stream. Please vote for every time that works for you.

Comments

Glad to hear you're excited for (finally!) some news on iOS! I'm going to be actively pursuing it fairly soon, and of course patrons will be the first to hear about it.

Shattered Pixel

Hey! Regarding the blog post, nothing new since I read your Patreon... But I am very happy to read that IOS is on your list even without any hard-line commitment! I've been slacking on the whole rat-slaying thing since I got my new phone and I'd be very happy to buy your game on the store =D Keep up the amazing work!

Paul Stenne


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