XaiJu
Lootium

Lootium

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Lootium posts

Development Update | 2.0 part 2

Hey there! It's been a little while.

I would love to say that i've been busy and that's why the part 2 is taking longer to come out but I actually spent the last 2 weeks recovering from a surgery, thankfully I'm recovering super well and I'm back to business! I apologize for the delay, this time there was nothing I could do unfortunately.

But anyway, I've been working on a new feature for the update, it's a last time idea I had to improve user engagement with the bot and add a per...

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2.0 Development Update (Poll at the end, please vote)

Hey there! Hope you all are doing great!

I'm here to give a quick development update regarding 2.0, to sum it up, I've been busier then ever lately so I couldn't get as much work done as I hoped, but I was able to do some progress!

The currency system is completely done, I've added complete Dungeon customizability (See picture below), added commands for give rewards to roles and completed the new Theme feature!

2025-02-25 01:45:54 +0000 UTC View Post

2.0 Development Update

Hey there! I wasn't able to share screenshots before because I was battling a bug for 2 entire days, but anyway... The currency system is now 100% implemented in the website! Along with some neat changes ;D

Here you can see the guild settings page, where you can now customize the currency used for every aspect of the bot and can also change the individual values for the vote reward, paid gacha, and paid dungeon (As i was typing I noticed I actually forgot the paid dungeon,...

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2.0 Update Development so far

Hey there! It's been a good while now since the last development update and I want to give you guys some quick insight into the development of the new update, 2.0!

As I said before, it is scheduled for the end of february (Which is still subject to change). I'm now doing mostly back-end changes but I have also started work on the website to get it ready for the new update.

I'm almost done with the new custom currencies system, which was the most complicated, surprisingly, because ...

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Website Development Update

Hey there!

This is going to be a very quick update, so here we go!

The website is almost done

I'm planning on releasing it this month still, the last page is almost done and after that I just need to figure out some stuff to get it live, but that shouldn't take too long (Hope I don't jinx it here haha).

It will be a bit simple for now, but I'm prioritizing getting it online for you guys. You can expect to be able to configure your guild's settings and create, edit an...

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Development Update | Website

Hey there! Hope you all are doing great!

I've been working a lot on the website these days, and I've finally basically finished the "item list" page! Again, that's the page where you can see all your guild's items and edit/delete them, as well as creating new ones!

Here's how it is looking right now. It's pretty close to final already!

 This image above shows the item l...

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Website Development Update

Hey there! It's been a while!

I'm very sorry for taking so long to update you guys on development, this last few weeks have been tough on me, I'm on my 7th semester at my university, and it's exam season, so it's fair to say i've been super busy...

But enough excuses, I actually have some great news!

Major Back-end refactoring

I'm pretty sure I talked about this before, but the new update, 2.0, would require some major refactoring of my back-end, and some stuff in th...

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Another Website Dashboard Update

I've been working on the settings page a bit more, here's how it's looking right now!

Responsive

I'm still working on making it responsive and mobile compatible, so that everyone can use it!

  

This screen is already functional and I'll be going over the next ones now!

He...

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Little update on the website dashboard

Please note that this is very much NOT final and a work in progress!

I suck at front-end development, so this is the best I came up with for now, but what matters is that this screen is actually functional right now, which was the hard part, so we are getting closer to actually having a dashboard!

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Development Update: Before 2.0

I've begun work on the last update before 2.0, more like a patch really.

I'll be refactoring, optimizing and improving the current code of the bot, back-end and front-end, while also trying my best to make it more stable. This will be extremely important going forwards because this bot is, thankfully, growing faster than expected and the planned updates are very complex in nature.

I know, it's a very boring thing to hear, the bot will be faster, so what? Well, again, it's needed f...

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Development Update: Dungeon Part 3

See the current ETA at the end of this post!

I was able to get a lot of work done today, so here's the current state of the dungeon.

This is what you'll see once you use the /dungeon (Note that this is in my testing server):



You can navigate with the buttons. Here you can see the player finding an item in one of the rooms:

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Development Update: Dungeon, part 2

There has been a lot of progress regarding the next update, the map navigation is now working properly and most of the code implementation for the Dungeon is now done, but I'll have to do some back-end changes, which I initially thought wouldn't be necessary, but oh well.

I'm more satisfied with the way the map is bein generated now, and the map navigation is working. When the player moves and discovers a room, that room will them become visible after and the player will get that room's...

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Development Update: Dungeon

I accidentally deleted the previous post regarding this, so here we go again!

The dungeon is the next big planned update, it will be a command players can use to enter what's called "the Dungeon". There they will explore each level of the procedurally generated dungeon, where they can collect items and money. But if they encounter a trap before they escape, they lose everything they got in that run.

Whenever a player gets to the level escape portal, they can either: leave with wha...

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How to activate your Premium

To activate your premium status on a guild (server), you must join Lootium's Support Discord server, there you will receive the Premium role and use the command: /premium-manager. This will show you a menu to manage your Premium Status.

Please keep in mind that you must stay in the server, or the bot will not be able to verify your premium role , removing your premium status from the bot.

What happens if I cancel my membership?

If you cance...

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