Hey Patreons, welcome to the inaugural weekly update post! I'm going to do one or two of these short update posts a week. They'll give some information about what I'm currently working on before that info is available anywhere else.
Most of this week is going to be spent doing concepting and design for the primary content in 0.7.4. I'll have more info on that later. At the moment though, I can share some experimenting I've done with the main menu design:
For a while now I've felt the main menu has gotten a bit cluttered, with all the various buttons that have started appearing in different locations. I'm planning on redesigning the center of the interface to better support multiple buttons, which means getting rid of the giant icons and moving towards a bit more of a traditional menu interface. This looks a lot more streamlined and is more expandable for the future.
Here's an early progress picture, plus an existing screenshot for comparison:

Please keep in mind this is an early WIP. There are spacing issues and the whole interface looks way too monotone. I'm going to try to bring back some color by either giving each button a small icon or by adding some color to the buttons themselves. I'm also going to experiment with improving the background visuals as well, perhaps with a different pillar type for each dungeon region.
Shattered Pixel
2019-06-12 14:46:32 +0000 UTCPomakenel
2019-06-12 06:51:36 +0000 UTCZrp200
2019-06-05 18:22:39 +0000 UTCShattered Pixel
2019-06-05 14:54:42 +0000 UTCZrp200
2019-06-05 06:00:24 +0000 UTC