In the update, another characteristic, 'Fear,' will be added. 'Fear' will open another path to interact with NPCs through insults/fights. Now, players don't necessarily have to build good relationships with NPCs; they can simply increase the level of fear.
The level of fear will rise depending on the NPC's level of dominance, and the fear level will decrease daily if the player does not continue to increase it.
MadCory
2024-01-26 16:45:37 +0000 UTCjon
2024-01-26 16:21:36 +0000 UTC