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mattkc
mattkc

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Progress on Burnout 3 - Geometry in the garage

I mentioned in last week's post that I've been working on trying to make a PC port of Burnout 3 using Cxbx-Reloaded as a base. Currently, essentially no 3D geometry renders correctly in Cxbx, the garage only appearing as a black screen and nothing else. But, while I don't think you could call this fully "correct", after researching a lot over the last few months, I've finally managed to get some geometry to show!

I'll be writing up further details on my development blog on my forums, but I thought I'd show you guys first!

Comments

I think bro has the same brain as matt

Patrick and Rachel

No in-game yet unfortunately, but I feel like I'm super close now that I know how to get this working

MattKC

does it go to a race or is it still stuck?

CrabHead

Cxbx has already done a lot of the work for me; they've already set up the XBE loading and patched a ton of the necessary Xbox APIs themselves. What that means is I can focus on the parts that don't work, and hopefully get a working game a lot faster. Over time it'll probably move off Cxbx as more of the game gets injected/decompiled and can stand on its own, but having a working game from the get-go will make any further mods/injections easier to develop and test.

MattKC

I'm flattered, hopefully it doesn't take too long!

MattKC

Yep you got it

MattKC

Which distro? Arch BTW?

Max

I have no idea how it works, but I am quite amazed. I love Revenge and Paradise, but never did play 3. Think I will save it for when this project is nearly done :)

Kevin Pike

that's a wild thing to do casually. how does cxbx make it easier?

IoI xD

If everything goes right, yes! I'm a Linux user myself, so Linux compatibility is definitely a priority for me, at least through Wine/Proton if not eventually native.

MattKC

Nice TRI! While it doesn't look quite NORMAL yet, it is definitely CULLorful.

David Sanguineti

Will this be able to run on Steam Deck?

Chaotic Sky


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