XaiJu
Cenc
Cenc

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Developer Update #120

I'm my own worst enemy sometimes. The pursuit for the perfect animation is always on-going. Hello everyone, much shorter progress update this week.

The last couple of weeks has been spent working on animations, even with the discovery of a new tool to aid in this - it still takes some time to get them looking right.

The biggest issue is timing, however I believe I am slowly dialling this in and I'm hoping that future animations will look a little more organic, less wooden. Unfortunately I've had to bin several animations for various reasons, either a rogue light was too close to the subject that went the image is worked in post would result in the skin tones being completely blown out.

Or a looping animation not actually looping correctly. Currently I have 11 animations sitting waiting to be rendered, and although most of them are short 1-2 second loops, it still takes time, time I'd rather not have to throw away when I spot a mistake.

I'm hoping to work through the bulk of these during this comming week and then work on creating the next set of animations (there's a lot planned for 0.4.9).

I did do a few static images, and also have been working on learning to use photoshop a little better, as per the image above - I'm happy with the way it came out and was a fun afternoon.

Stay safe all,

Cenc


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