XaiJu
Azgaar
Azgaar

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[Update] Climate mastery (v1.90.00)

Greetings, esteemed cartographers and fantasy world creators! I have just deployed the latest update of the Azgaar's Fantasy Map Generator and now the version is 1.90.00 πŸŽ‰! This update may have been slightly delayed, but it comes packed with some noteworthy changes that I believe will improve your map-making experience.

Main Changes:

1. Independent temperature control at the poles 🌑️. A highly requested feature contributed by StempunkDev. We understand the importance of climate variations in crafting diverse and immersive fantasy worlds. With this update, you now have the ability to set the temperatures at the North and South Poles independently.

2. Enhanced Temperature Gradient Generation 🏜️. We've made significant improvements to the temperature calculation algorithm, introducing a new tropical temperature belt. This enhancement aims to create a more realistic temperature gradient, resembling real-world data (see the chart below):

Obviously there is a degree of randomization happening in the Map Generator, but still the default settings are aimed to create climate possible on an Earth-like planet. It also make the Southern hemisphere to be warmer than the Northern hemisphere on most of the maps. Obviously with independent Poles temperature inputs, you can easily change it now.

While the Map Generator includes a degree of randomization, the default settings are tailored to produce climates that are possible on an Earth-like planet. The new settings  result in the Southern Hemisphere being warmer than the Northern Hemisphere on most maps. However, with the introduction of independent Pole temperature inputs, you now have the freedom to easily modify this distribution according to your preferences.

3. Rethinking deserts in warm areas 🌡. A small but important change. Warm areas with minimal precipitation will now be classified as deserts. As a result, you'll notice a considerable increase in desert formations within hot climates, as opposed to the scarcity of deserts in previous versions.

4. Expanding the heraldic arsenal 🏰. For those of you who enjoy having a touch of medieval charm on your maps, a collection of 72 new heraldic charges is added by user Blipz! This will make auto-generate emblems even more versatile.

5. Multi-color heraldic charges support 🎨. Thanks to the another contribution from Blipz, now the heraldic charges may have not just a single, but up to three colors. It goes inline will adding more charges and other improvements for the Armoria.

6. New 3D scene options 🌌. We owe a special thanks to the dedicated work of user yldrefruz for introducing new 3D scene options and improvements. With improved texture quality, your maps will come alive with three-dimensional landscapes as never before.

As always, your feedback and suggestions have played a significant role in shaping this update. Please stay tuned for more announcements, as we are diligently working on an exciting new project that is going to be releasing soon!

Happy map-making!


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