Hi everyone, we could say that this one is what I wanted to achieve with the last release, a more chubby face with glasses and a nice body, and here she is. I was a bit confused when trying to choose a hair for her and also for the last release because the one that I had first made her head look way bigger than it was, so I ended up choosing this one. Also was confused about what name choose for her, since I usually choose the names while thinking about the meaning of it and what kind of vibe they show, the name probably doesn't fit her but you can always change her name to one of your liking :d
I made her specially thinking of her using glasses, so I feel a bit strange when looking at her without them, but I included a preview, so you can see that she doesn't seem bad without them :d also If you find her head a bit wider you can use the built-in morph called Head width and place it between 0.120 and 0.532 depending if you want her to look more slimer or more chubbier (the last preview is using that morph at 0.532 now I think that she looks better with that, sorry :x)
For the previews I'm using Smooth Passes at 3 (but any option should be fine), the colorcorrect asset and PostMagic. I didn't include clothing to have less dependencies but I tested her with the scene and the mmd plugin using VL13's Top SK and the romper_vr one with a glossy preset and alpha reduced, those skinny jeans also look pretty good :d also with MrGiggly's G-Pumps (I always use the bigger ones) I also believe that the screenshots don't do her justice :,)
Remember that the glasses are an asset, so if you want to load her to other scenes you would need to load the glasses as CustomUnityAsset and parent those to the head, you could also save the preset from the scene with the CUA manager plugin :d
Dependencies and credits:
vamjfd's and RenVR's Mouth textures
PapaPlay
2022-10-05 03:23:16 +0000 UTC