XaiJu
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Art: Valerie nude poses, sketches & more!

(Spoilers ahead!)

Hey everyone,

I hope you are all doing well :)

Over here thing go pretty steady & I expect to finish another game update before the end of this month.  But there are still  bits and pieces I need to add to the game, among which  several extra poses for Valerie.

So that's one of the things I worked on this week. But I'll get back on that later.

Forge Mini-game

I also promissed to share the mini game I made, so here is a first glimps of it!  And  as you might have expected, here you will be forging something for Yi-jie ;)


Now I was actually planning to show you how I put this game together... but I felt it would spoil some of the story.  So... for now I decided to share this at a later time ( /after the game update is out).  

But these are always tricky decisions , because everything is a spoiler of course ;) So, I was wondering, as being a Patron of Space Rescue what are actually your thoughts on spoilers? Do you mind seeing spoilers... or not at all?   

Well, I'd love to hear your opnion on this !  Perhaps I should not be so concerned with spoiling things, and just show you all I can? Let me know ;)


Map improvements

Meanwhile I worked on a few more things as well. For example,  together with Rob (programmer) I've been trying to make some  map-improvements. Because it occured to me that new players sometimes had trouble navigating the map & finding characters.

So, I had 3 ideas on how to improve the map-navigation (Which were based on your comments by the way!)  

1. Visually close of rooms that you can't enter - for now I made these grey.
2. Show where Keen is.  So you know where  the room is that you just left.
3. Add a character image next to the room name, so you know who is where.

Now, idea 1& 2 are already implemented & will be in  the next update; and idea 3 will be included  next time. 

Here you can see how it will come together.


Shiny items!

Oh, and then there is another improvement, which is a bit more subtle. I added a little shine (and  a sound)  to the items you get. This is to make  'geting things' a bit more rewarding. I actually planned many more of these small 'experience improvements', and I hope to be able to implement more of them soon :)   

Adding this, was part of a code-improvement.  Code-wise the whole inventory system has now been optimized, and it's much less work to add a new item to the game.  Thank you Rob!



Valerie undressing


Well, and there are the new poses for Valerie :) These poses will be used in the dialog after the XXX-scene with Valerie, where she will be dressing herself again. 

 In a way these poses are tricky to draw, because I'm always bound to the girls 'base-pose'. But also fun, because it gives me another chance to show a bit more of their personality .Now Valerie is quite confident, so I tried to bring that back into these poses as well. Here you can see the sketches I made for this sequence.

So... this is not an animation, although it might appear that way :) These poses will be mixed with some dialogs.


The next step is to refine the sketches again. And in this case it was just easiest to draw Valerie nude and go on from there - yeah, it's not the worst job I must admit : }   



Well, that gif is a bit confusing right? So here is the final result!

This image itself, won't be in the game by the way -it's just a starting point for the drawing proces.  



So here you can see the final poses I made, using the image above as a staring point.  


Well, and that it -I hope you liked this post again!

Next


So, next I will be finishing up the game. And I must say; it's still great to be able to work on this every day. And I very well realize, I can only do so because all of you.

So thank you once more for your support & of course for all your ideas & feedback! I really apprictate it :)  

Well... have a great weekend & all the best!

-Robin




 




 

Art: Valerie nude poses,  sketches & more!

Comments

Well thank you Josst, I'm glad you feel that way -it's very reassuring!

Robin

Well thanks for sharing that Dacer! I really do try avoid sharing things related to the story-plot; but it's sometimes hard, because the visuals tell a big part of that story. But I hope the current balance works :) - And I really enjoy including different types of woman in Space Rescue (in personality & looks) - There are so many intersting people, so why just draw one type right? ;)

Robin

I think you already strike a good balance when it comes to spoilers. You give away a little bit so that you can actually write interesting posts here and share images, but you don't give away too much to spoil the fun or surprise when playing.

Joost

So far, I haven't found your posts too "spoiler-y", Robin. For me, spoilers are more the kinds of things which give away plot developments and plot twists -- and you haven't done that yet, Thus far you've only showed us further designs for characters (the Junkers) we've already met in the game itself. We've already seen the Junkers and the environment they live in, so (for me) seeing more drawings of the characters, and their salvage ship interior doesn't really count as spoilering. But that's my opinion. Others may feel differently, of course. Thanks for the previews; be well! D. P.S. Once again, I have to say how much I love the way you represent beauty and desirability in many different kinds of women. It's a nice change from the surprisingly narrow "beauty standard" marketers throw at us daily. I'm not saying the supermodel/Hollywood starlet types don't have a certain kind of beauty to them -- merely that they're not the *only* kind of beauty that exists in the world. Thanks for that!

Dacer


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