XaiJu
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Happy new year everyone!

And this also means  that it’s  the 1st anniversary of Space rescue :) 

Twelve months ago, I had just started this project and I had no idea how it would do... 


I had no experience with Patreon, 

with Ren’py (the game engine)

...or with making adult games. 


But hey, I just felt like doing this! So I dove into it all & started working out a concept. And after I felt I  had something fun, I started to put it all together and made a first demo. Yep, those were several lonely months behind my pc :} 

But once I released it to the world, people soon got excited  & even joined my Patreon page! And throughout the year that made all the difference. The game came to life & this  made the production so much more fun! Reading all the feedback made me really motivated and I just want to make more & more :)

So, really... thanks again for all your support & enthusiasm toward Space Rescue! 


Well, now a year has passed & things have shaped up quite a bit since the first demo. At first there was just a short bit of linear story, but at the moment there is about 2+ hours of gameplay & the game has become fully interactive.  

The core mechanics are also in place (gather minerals →  print & collect items --> fix things → claim your reward…) and there are already quite a few locations, characters and xxx-scenes  present in the game. I’d say, so far, so good! 

Now my plans for this year are simple; I like to add as many characters, locations & story  to the game as possible; so Keen has more to…. ehh- explore!  :) 


Well, thanks again for your support 

& see you round!


-Robin

Happy new year everyone!

Comments

Hey! Yes, I'm actually working non-stop on this game now & we have roughly weekly updates ;)

Robin

Just came across this, is it still in production? I see it’s been a while since there’s been a post or update 😋

Alaric Karczag

Thank you Anthony! :D

Robin

Happy New Year & Happy Anniversary!

Anthony Docimo


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