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Incubus Realms - Escapism 1.295 (nightly)

Changelog 1.295 - “Stepping Stone”

Just like the previous “Stepping Stone” update, this one also introduces a series of more robust systems to future proof the game. They might not all be visible in gameplay, but they will be a stepping stone for new ways to play soon. There are many scenes in the work that will be implemented soon. The Guide will therefore be updated when the 1.3 comes out.

I thank everyone for the patience and support, I feel like I can never give enough of an update especially as time builds up expectations I can never imagine meeting. I understand this isn’t packed with new content, however my focus for this update was to freshen up those first few minutes of gameplay to be the most enjoyable as I have showcased my game at Y/CON last weekend in Paris.  It was very stressful, but a lot of people played and liked it. I could also sell a few books and prints to resurface financially a bit.

While things aren’t perfect, mainly money wise, I’m doing a lot better mentally and professionally. This year had me understand and manage myself better.  The house is all patched up, my health is great and I’m starting to look into this thing people call ‘social media’, maybe I can get more people to support the project!

Incubus Realms - Escapism 1.295 (nightly)

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