XaiJu
LeNoob
LeNoob

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Version 1.5-Preview1

Hello everyone,

A big thank you for supporting me and this project. See below for the changes introduced in version 1.5. This is a significant update to the script’s core force feedback system, and your feedback will be crucial in making sure everything feels just right before the public release.

Combined, these changes aim to deliver a more cohesive, natural experience, especially when driving at the limit. You should find it easier to feel what the car is doing and make corrections.

Major changes:

Revised Default Settings

Other

Comments

Thanks for the feedback! Which car are you testing with out of curiosity? Technically, there is nothing fundamentally changed between 1.4.2 and 1.5 besides some additional (missing) centering forces from SAT. I think that's where personal preference comes into play. :) In 1.5p2, you will be able to reduce the SAT force or even bring it down to 0 if you want. Hopefully that should allow you to get the feeling that you want without having to stick to 1.4.2.

LeNoob

So I think 1.5 is the worst so far. I can't get a connection to the car. I prefer to drive with 1.4.2. The effect is not very strong, but I drive with considerably more FFB than with the 1.5. The 1.4.2 is also very precise, I can place the car very well on the track. I found the first version to be the most realistic.

Rainer Musch

Thanks Giangi, I appreciate the feedback. I actually "chickened out" shortly before releasing 1.5 and turned down the SAT force slightly lol. Adding a spring slider is a great idea and it would definitely help find the right "default" for the mod as well. I'll work that into a p2 update once I collect a bit more feedback.

LeNoob

Good work, this script is one of the most realistic! But the not self-align of the wheels is (for now), the majour issue. The realignment force is weak and the wheels are too slow, so the oversteer is still incontrollable.. Maybe try to create a "spring effect" slider for increase these force.

Giangi


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