I've been using Blender pretty much all day these past 3 days. It took a lot of trial and error but I think I figured out the method for how I'll go about making assets for my own 3D game. I learned to texture proper today so I'll be doing what older games did where the faces were flat textures and the geometry was simpler, but not quite ps1/n64 levels of simple. The hair here kinda sucks but Im really happy with how I got the face texture done. Now I can finally focus more on outfitting and just clothes in general because I know what I'll be doing (hopefully).
I should have some 2D art to post next though!
The second image is my super failed attempt from earlier today
Koni Toon
2024-06-15 00:26:48 +0000 UTC