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PURE ONYX April Test Release Details!

Hey guys!

The next Pure Onyx release will be on Wednesday the 29th (potentially sooner if we wrap things up before then)!

It will contain a ton of fixes and stability improvements, as well as enhancements to the H system and animations.  If you missed the Inner Circle release last month, then you'll also get to check out the Splicer Runt enemy for the first time :D.

I've included a video above showcasing some of the improved Thug scene animations, as well as one of the scene finishers (minus the juice FX).  While the upcoming release has been our prime focus, I have some other new progress I'd like to share with you as well, so expect a full update tomorrow!

EDIT: I removed the video from YouTube.  I'll be posting it on our Twitter later today!

EDIT 2: Video is up on Twitter


Change Log for April 29 Release

This first list contains changes/fixes that are confirmed and working!

Anticipated Changes (Still WIP)

Changes / Fixes from the March IC Release


Let me know if you have any questions / comments, and expect a progress update tomorrow!


PURE ONYX April Test Release Details!

Comments

> i'm on the Inner Circle server, so i must have missed it. i'll try digging in around on Discord again. > thanks for the reply, amigo. keep up the great work, i really think you've got something special here.

Jack White

Thanks for the support :D. The game takes place at the same time and within the same fictional city as our RPG (Malise and the Machine). Here's a slideshow I made presenting some of the lore for that game! https://imgur.com/a/FedmV For the really detailed stuff, we actually share our design documents and upcoming scenes / concepts as a perk for our Inner Circle tier on our Discord server.

Video is back up on our Twitter :3

> stumbled upon Pure Onyx while browsing Reddit, had to check this out. > is there a page that gives a deep dive on the gameplay, world, characters, and sex scenes?

Jack White

Patreon only allows embeds from Vimeo and YT. I went ahead and removed the video. Check for it on our Twitter later today...

Camera shake will be an option in game ^-^

lol you put it on youtube...

tatami

While I loved the cinematic camera, the shaky cam part made it difficult to see anything. Could we get normal cinematic cam without the shaky bits?

Subjectivity

damn, that mascara looks great!

Antilles

wow news

Guess I forgot to mention -- the camera work in this video is an example of what I have in mind for the 'Cinematic Mode' during H scenes. Dunno where all I've talked about this >_>. Idea would be that you could toggle from the game view to cinematic camera angles in-game as H scenes take place. Would get a whole lot more bang for the buck out of having 3D models for a fixed perspective game, with relatively little additional work.

Holy, wow, just wow, I am looking forward to testing this out on the 29th!

dudman


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