XaiJu
eromancer
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Progress Update and V0.05 Announcement!

Hey everyone!

We're aiming to release V0.05 of Malise and the Machine on September 10!  

This means that your pledges will be processed at the end of August / beginning of September.  This will be the last update before we switch over to the new campaign model (unless Patreon for some reason hasn't rolled out the instant charge feature for all creators yet).  

What this means is that we will be distributing the rewards the same way we've been doing it (you'll receive links via Patreon messages).  I'll announce in a future post once we've switched over to the monthly model so that you can change your pledge amounts to match the new reward tiers, which will be made available at the time of the transition.  This will likely occur sometime in October.


Progress Update

Work on V0.05 is going great, and all of our work is surpassing the quality I could've expected.  Naturally, we'll be down to the wire as far as getting in everything we want to, but at this point I'm pretty sure that's the price for pushing our creative limits.  Here's a quick rundown of the major accomplishments since the last post: 

We're basically on track toward accomplishing everything we set out to for V0.05 as listed under 'Question 7' in this post right here, so if you're curious as to what V0.05 will look like you should get a pretty good idea from that.  Probably more than any other release this one will resemble an iceberg in that what you see is a small fraction of the work done to improve future releases.  Expect a more detailed list of all the features (front and back-end) once we get closer to the release, but in the meantime feel free to ask any questions!

Lastly, I want to mention that we got a lot of interest in the community manager position I mentioned awhile back, and I want to thank everyone that took the time to talk to me.  I decided it's best for us to get a feel of how the community environment and task requirements will change once we move to the new campaign model before bringing someone on, since part of the goal of the new campaign model is to reduce workload related to distributing rewards.  It's likely that the position will more heavily involve promotional work because recently there's been zero effort going into promoting the game due to effort going toward development.

That's it for now, and thanks again for your continued support! 

Progress Update and V0.05 Announcement!

Comments

Thanks for the replies and keep up the good work!

Verdonator

Unfortunately no :(. RPG Maker came out with a version called MV that uses Javascript and can run on mobile devices, but this was quite some time after we had started on MATM.

I was wondering, is it possible in any way to play this game on Android? I've heard about "original RPGMaker" games being run on Android but since you tweaked the engine, I don't know if it's possible.

Verdonator

I gotta +1 your response dude I am glad I have to restart best scene yet :D

Jamie C.

Unfortunately not due to the extent of the changes. We'll provide a save allowing you to start after the Fleshfather fight though.

Please pardon my inquiry, save game data from v0.043/5, will it work with v0.05?

Arrngrim

Glad to hear a release date, feels like longer than it was :) Really excited to see the new changes - planning to pledge when new pledge format is set in place!

If you became our patron just now and want to play current build for patrons, contact Eromancer. If you want to play public demo, you can get it from the blog: <a href="http://eromancer.blogspot.com/2016/02/malise-and-machine-public-demo-release_14.html" rel="nofollow noopener" target="_blank">http://eromancer.blogspot.com/2016/02/malise-and-machine-public-demo-release_14.html</a>

AltairPL

Where I can download the Demo?

Problem is that starting skills planned for Malise require some kind of changes to the battle engine, and the team programmer, not to mention that he's lazy bastard ;), has kinda more important stuff to do, like ongoing map overhaul, so Malise's skills are constantly left for later. After all the love Neon's getting, it would probably be good to do something for Malise as well... hard to say when though.

AltairPL

so as a question based upon the balance of characters in game is Malise getting a looksy in terms of her role as it stands Neon is really vastly more powerful, her stun and heal ability is really useful, but when you play as malise she has double shot and she is suppose to be quicker will she get abilities that will reflect her speed and adrenaline pool cause she has way more than neon but almost no abilites.

Jamie C.

That just means that pledging twice at that tier will put you over the $20 requirement for the uncensored retail version reward. The real objective is to pass $20 total over the course of the campaign for that perk.

If we're at one of the 'pledge twice - get full game' tiers, but this will be our first pledge, how will the Patreon pledge model change affect our eligibility to recieve the full game once it is complete?

MB

Also, props to TK, because the Access Tunnel recreation looks GREAT!

Cereliona

Oh snap. Release date is 3 days before my birthday. Early birthday present, woo!

Cereliona


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