Callisto 0.30 - Official Release
Added 2020-03-03 12:06:53 +0000 UTCPlease find links for the official release of Callisto v0.30. I have done my best to eliminate any bugs within the code, however if you happen to encounter any, please post in the designated Discord Channel.
Also I welcome any creative input that you would offer to make the game even better.
Comments
Trading is deliberately a little difficult at the start (greater handling margins). This was done such that you appreciate Tiffany's contribution to the trading system. Don't worry, Tiffany won't stay business only, she's just still a little upset about the Tanya scenario.
2020-03-10 01:20:59 +0000 UTCMe again. I noticed in this last update that Tiffany has taken on a "business only, no more fun" attitude? Bummer!
SkinnGames
2020-03-09 17:51:13 +0000 UTCReally enjoying the latest update, so much so, that I raised my pledge level. Only downside to the trading was that I was not allowed to optimize my profit margin on early trades but the more credits you eventually gain will then allow you to fill the hold to capacity which equals more profit per trade. Problem solved, sort off?
SkinnGames
2020-03-09 08:36:55 +0000 UTCNot really, rendering at 4k allows you to use far less iterations to create the image. When rendering, you get fireflies (erroneous pixels). These have a massive impact when rendering at 1080p, however if you render at 4k and then reduce image size to 1080p they have far less impact.
2020-03-06 03:22:20 +0000 UTCEnjoyed the .3 release Xavester. Things seem to be progressing nicely. I did have a question regarding your 4k source images. Isn't rendering at that resolution very time consuming?
ace
2020-03-06 03:18:58 +0000 UTC