XaiJu
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gg_kitty

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New Light Update: May 2025

First of all, I want to give a big thanks and welcome to all our lovely new patrons. We had a ton of new sign-ups in April! Many of our existing patrons also upgraded their patronage to higher tiers. This all accumulated into just over $2,500 for us this month—which means WE HIT OUR GOAL!!

There’s a few items we need to handle on the backend first, so we’ll have more news on what this means in the coming weeks. In the meantime, we hope you’ll continue to support us and the work we’re doing here. From our hearts to yours, thank you for helping this dream come true ;u;

What happened in the campaign?

Players accomplished a lot this past month. As a server, folks collectively found the vault of Charlemagne and brought the AI Warmind back online; set up a firebase on Luna and made peaceful trade with the local House Exile Eliksni; and found (part of) the remains of the Warmind Hadrada, which resulted in the restoration of The Speaker’s vitalis. 

All active PCs get +2 XP right now for working together on these great accomplishments!

Furthermore, because the vitalis is restored and working better than ever, The Speaker will have 1 mote of Light to give to a Ghost every month. At the end of the month, if there’s a Ghost that’s suffered Darkness damage, The Speaker will give them the mote to recover the HP loss. If there’s multiple Ghosts in need, one will be chosen at random. (Mote of Light exotic item added to Appendix C of the Server Event Guide.)

A Chance to Redo Your PC Ability Scores

Sometimes, you don’t know what you want out of a character until you’re 9 levels on and suddenly, you realize you picked the wrong major stat to invest in. It happens more than you think; we see the posts from players who wish they could redo their stats.

So here’s your opportunity to do just that! Until May 10th, we’re allowing all active PCs the opportunity to re-assign all their ability scores and ability score improvements. You’ll have to fill out a lengthy Census report to do so. A copy of this report and its instructions are in the Server Event Guide under Appendix D.

Sunsinger Rebalance

Going forward, sunsinger PCs in the New Light campaign will be expected to play the 2e version of their class at all times. 

The sunsinger class in D&Destiny 1e causes a number of design problems specifically for a West Marches campaign. When playing at a closed table, the GM always knows there will be a sunsinger and can adjust their encounters accordingly, but we don’t know if there will be a sunsinger in our sessions. This means we essentially have to design two sessions: one assuming there is a sunsinger, and one assuming there isn’t. It’s just not economically feasible for us to keep doing this.

How will this transfer happen?

If you have an exotic item you can no longer use, please let us know. We will try to find/make an appropriate equivalent for your 2e self.

Any further questions can be asked in the #event-questions channel on our Discord server.

Other Changes

In Case You Missed It

Old updates that happened throughout April.


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