Greetings Mythicists! I hope your month is going well and your adventures are chock full of unexpected Random Events :)
What progress has taken place since last this journal appeared? Let's take a peek inside ... :)

A Chat With PJ
I had a lovely conversation about solo play in published adventures at the Solo Roleplayers Podcast. The Deconstructing Prepared Adventures article from issue #50 caught their attention since this topic was being currently discussed among them. We even got a little actual play time as pirates in charge of burying a cursed body :)
Compilations Are Compiling
The orders for print proofs of Compilation #7 have been sent, and now I await their arrival. There's a slowdown in hardcover printing which may add a week to the usual delivery time. I'm still crossing my fingers that the #7 POD editions come out near the end of this month, but it may creep into April. Soon after those are available however, the PDF of #8 should come out. That one is just about done. It's a compelling combination of cultivated compilations!

Micro Mythic
Work proceeds slowly but surely with Micro Mythic. I've been hitting Mythic RPG 2e hard lately, so that's taken some wind out of Micro Mythic's sails. Still, in the past few weeks I've been working over some of the one-pagers, smoothing them out. I want them all to work well together, so there have been some minor changes and touchups to already published one-pagers. I'm also making sure it's compatible with Mythic RPG 2e, because I think that helps with consistency but also I'd like to see these two books work together. If you think something in MRPG2e is too complicated, you could swap it out for a relevant one-pager. If you think an area of Micro Mythic can use some beefing up, you can use some MRPG2e rules.

AC In The MRPG2e
Speaking of Mythic RPG 2e, right now I'm working on the Adventures chapter. That's the part that explains how to actually play an adventure, so it has a lot of meaty content like Scene structure. Specifically, I'm currently working on a simplified version of The Adventure Crafter that will be used to make the start of an adventure. This is exciting for me since I've wanted to bring the two systems together for a long time, and this seems like the way to do it. I've long liked the way Mythic adventures start with few details. It's like you begin with a thread (an actual thread, sticking out of a sweater or something), and you start pulling on it, getting more and more. That's generally how Mythic works. But ... it has also bothered me that there is no official way to start with a more fully formed beginning. This is more like traditional modules and adventures, where you get a story at the beginning that sets everything in motion and roots you into a narrative. I use The AC for this, so I think it's perfect to place a version of it into the MRPG2e rules. I've managed to fit almost all of the Plot Points. I've combined some, removed a few, and simplified the language on all of them, but there are 124 Plot Points which fits into a 4 page table. That's long, but still easier than 22 pages of tables in TAC!

Mythic Magazine #52
The next issue of the magazine is underway, containing a bestiary of Mythic monsters and ideas to run non-linear adventures. The beastiary gives me a chance to flex some of the Descriptor and Ranks rules from MRPG2e and Micro Mythic, putting them into practice. You'll probably see more and more of that over the coming months, as I draw rules and material from MRPG2e into Mythic Magazine. That's a nice way for me to field test the mechanics and fine-tune them.
I'm sure there's something I've missed, but that's what's going on so far! Oh! The Spanish language crowdfunding for Mythic GME 2e concluded and it went so well that the publisher wants to do more Mythic stuff! I think it's very cool that the Mythicist community is going more global :)
Happy adventuring everyone!
Tana Pigeon
2025-04-07 19:02:03 +0000 UTCSam
2025-04-07 18:42:57 +0000 UTCRobin Goodfellow
2025-03-25 16:12:32 +0000 UTCRobin Goodfellow
2025-03-25 16:10:23 +0000 UTC