XaiJu
DraconicSyntax
DraconicSyntax

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Polish and adding missing bits (Beta build v0.7.1x5)

I think I will never again be able to accurately predict how long animating takes - fortunately, as of 20 minutes ago, I was able to finish up all the missing animations this week as well as go over and polish some of the existing ones a bit more (a few kind patrons pointed out some inconsistencies to address).

I was not able to get to tweaking the sounds and adding new ones yet, but I wanted to hurry up and get the completed set of animations to you all! I'll probably have another build up in a week or so with updated sounds, both fixing synchronicity as well as adding some new ones, and somewhere in there I also plan on adding one last new animation for the player, that being a sprint animation so I don't just have to use the sped up run animation. Those might all come straight out with the next public release rather than another beta build, but we'll see how things fall and how long it all takes.

Keep reporting bugs or any other inconsistencies/missing animations you find - it's always helpful to me!

Cheers :D

Polish and adding missing bits (Beta build v0.7.1x5)

Comments

It's a great vore game, but I'm surprised that there's no map of the stomach .. you know.. which shows the locations of the prey's in the guts, the progress of their digestion and its damage on their bodies, the bones of the already digested prey's it's should look All missy and disgusting. It's a cool thing that some vore games offer. I hope you take a look at it.

Murtadha

Yeah I really need to move those, those are the stomach containers that handle prey in game and aren't normally accessible - touching them will cause all sorts of problems with the code they run XD

DraconicSyntax

Does the beta room count as reporting glitches? In the area with those pink squares that hold the prey you ate, if anything jumps into them while you’re already carrying 3 prey it kinda completely breaks the game, the audio is glitched and you can’t move if you are in the air

¿ ?

Ahh, slight error due to the full3 loop being 6 frames whereas the others are 8 frames - got it fixed for next build, thanks for the report!

DraconicSyntax

After I commented on the bugs/glitches last time, I found another one, however this one requires specific conditions to be met to happen. Mia must be carrying the equivalent of 3 prey in her stomach and all of the eaten prey must be "Active". With these conditions met the looping animation for manual digestion is broken. It may be best for you to see it yourself.

Thethirdd

I'll look into that, I've been thinking about different ways to stealthily reduce gas

DraconicSyntax

Have you ever thought about a crouched belching mechanic? I keep thinking it would be cool to be able to "stealth burp" to relieve gas without making as much noise.

GooDoughnut


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