2023 START!
Added 2023-01-27 19:16:52 +0000 UTCHello, everyone! I hope your holidays were restful! (and for my retail workers, I hope the rush wasn't too hard on you ^^")
I have an announcement to make, the next updates will be a little different
Soul Leveling
This has been hinted at since the beginning of the project: options for giving heroes to your Servants or taking them for yourself. Taking the souls for the dungeon will allow you to make it bigger and fit more traps inside while granting them to servants will make them more powerful.
A smaller dungeon with monstrous servants? Or a larger dungeon with standard servants?
As a disclosure Soul Leveling will be a long-term addition as the game is still in the early stages of development. This is mainly laying groundwork for the future. The first part of this will be Dungeon leveling as more traps will be added over time. Servant leveling will come later since they will take more time and not all of them are implemented right now.
With that said...
the main thing I wish to do coming up is make some visual/aesthetic additions. The title Screen, some graphics for starting a new round, general small things to make the game look nicer/more varied
Servant development is on hold for now so I can focus on the more foundational/suplemental feature and mechanics
Welcome to 2023, everyone. We're going to make this a good year.
[TH]