What's next?
Added 2021-09-02 07:43:44 +0000 UTCLet me get the not fun part out of the way first: Ever since I finished the game and released I've been experiencing constant deluge of exhaustion, stress and frustration. I'm guessing the buildup from a year of near constant work (even when I tried and failed to take a break), personal nonsense and granular things that occurred over time, on top of what was happening in the world in general is finally getting dumped from my brain. Everything I bottled up from nearly two years of dev time and a year of being alive in this hellscape have been coming through at full force; I recently became fully lucid again. I don't remember the last time I either relaxed or had any fun in the last few months. Whew...
Thank you for your patience and staying with me to release, these things take time...
Now that real talk is finished, it's time for fun* stuff! What, in the ever-loving name of Me, is next?
*ғᴜɴ ᴜɴᴛɪʟ ᴘʀᴏᴠᴇɴ ᴏᴛʜᴇʀᴡɪsᴇ
1. The next game is in the starts development alongside a side project.
We're out of the metaphorical Prologue and now the main part of the story can commence! Thus immediately my problems begin. Since I'm gonna be using and reworking a "classic" this part will come a bit faster than "Spectacular Beatdown" (definitely not another year and change, hoo boy...). But as always: these things take time. All the focus on SBDTV has really hobbled my progress stitching things together and I'm someone who can struggle with details.
2. I really need to give the side story some more love
It's a slow burner and goes along with the main content. It's one character (This bean!) living her life alongside of the Main narrative. It's a great excuse to practice illustration and it's more content overall! If you follow her story you might see it intersect with the main timeline. For example: she recently saw someone you might recognize~
At times I wonder if a classic "Tumblr Ask blog" would serve that idea better, hmm...
3. Looking towards the future
I've been thinking about how I've done things and two thoughts keeps coming up: I don't want to spend another year beating my head on a wall, and currently I have no idea how to gain more traction. Visibility is always an issue since this niche, of a niche, is ᵗᶦⁿʸ compared to more catch-all "interests" and the taboo status doesn't help. Money aside, I can't afford to spend this much time on a project again unless it's either really important or I can eat costs some way. I love doing this, I also hate it, and anything that makes the process easier would be a godsend for me. As of right now, I'm not sure what to do...
How much would you bet in another reality I'm writing this on a drunken bender?
NEXT! I've been thinking about this page for a good while. As I've said before, I deeply appreciate your support over the last 9 months. However, this has been buzzing in my head for a while now.
First: Something I realized and will change effective immediately
I saw some of you downloaded the game before the big day! NAUGHTY NAUGHTYYYYY!!!!! YOU KNOW WHO YOU AAAAAARRRRRRRE
"Yooouuuuuu!"
I'm not too bothered about it, in fact it gave me an idea! If you've checked the page you probably know already. You fabulous deviants are helping me out monthly, so for future releases you can get them first! Seems simple enough. I'm still thinking of perks to encourage more support. Like I said last December: I'm still figuring this out overall. (If I do make another big launch day, though, I'd love to see you!...also if you have ideas I'd love to hear them because my well is dry right now.)
Second: changes to the tiers and page descriptors are coming
I need to get some of the jokey tones out and be more clear. SOME. Not all, something of me has to remain, eh? To let you know, though, I plan to make minor adjustments the polygon tier. Mostly because it's super minor and I feel compelled to make it a funny reference. I'll provide key details to the concerned party soon!
You will never escape my references. E v e r .
BINGO! OH-HOHOHO!
Third: I desperately need time to recharge the creative batteries and work on other things.
I've been staving off serious burnout for months. In that regard...why don't we have some fun instead? Now that the heavy development phase is finished I'm plummeting into cool down phase. I want to do something with/for you marvelous patrons! What's something you'd like to see? Q&A? Tutorials? The occasional stream? (though that might be harder) Special Discord channel? Some wacky, community suggestion game? You're part of the project lifeline so I'd like to hear what you have to say!
As I've said before: I'm just one person in the end. I can't do everything at 100% 25/8, but I do my best.
I don't plan on working on anything project related this month. I might be joining a game jam soon but nothing related to what's happening here. Beyond that, this month will be uneventful development wise! With all of that said:
This month (September 2021) there will be no charge
Thank you for reading! Stay fantastic!