Beta 168 - Test Build
Added 2022-10-13 04:32:47 +0000 UTC## [Beta 168] - 2022-10-10
### Changed
- Removed Facelight handling as it does not appear to be working and is only adding overhead to scene start. Same or similar functionality is possible with external code triggered by AAF init/end scene events.
### Fixed
EgoBallistic fixes:
- Fixed occupied furniture not being excluded from furniture search
- Fixed equipment added in a Position StartEquipmentSet not being copied to the doppelganger
- Fixed passive attacks (e.g. radiation from Glowing creatures) interrupting animations