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AAF Test Build - Beta 37

## [Beta 37] - 2018-11-29

### Added

- AAF_ActorLocked keyword and SetActorLocked function. A central way for mods to tell each other that they are doing something with an Actor. See docs.

- use_external_data_storage setting (false by default). The old save mechanism can be turned on by setting this to true. However, by default, AAF now uses an internal save game variable to store AAF data. A big change that needs lots of testing. Is somewhat faster. But, potentially will slow down later in game after a lot of NPC interaction. Needs to be tested through long play-through.

- theme XML type. This is for packaging with AAF theme XML config files, on install it shows version number, description, authors, etc. See docs for usage.


### Note

- There are currently no themes built. AAF will give a warning about missing themes. But, will continue to work as previously. Hopefully, some themes are put together soon as the point of this messaging is to encourage more complete/simple installs.

- WARNING: Since this build changes the AAF save method, using it will reset your previous AAF save details. So, the AAF stats and custom names will be reset.

Comments

Never mind. I got it.

Boceifus

Unable to set data directory in MO II. Any ideas?

Boceifus


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