XaiJu
dagobaking
dagobaking

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Test Build - AAF Beta 14

## [Beta 14] - 2018-09-07

### Added

- Player is highlighted on landing in the wizard actor selection stage.

- priority attribute to settings XML. This allows creating additional settings XML files with sub-sets of settings. At boot-up, AAF will use the setting from the file with the highest priority attribute.


### Fixed

- Issue causing animation delayed start and broken Narration.

- Issue causing ended scene to not be removed from UI.


### Changed

- Changed position switch keys from UP/DOWN arrows to PGUP/PGDOWN to avoid conflicts with other UI elements.

Comments

Thank you Nes27. Group animations should work at least through the wizard. Some other mods may not call animations with more than 2 actors. So, those would not invoke group animations even if they are installed.

dagobaking

nice job and very quick too :) the way you work reminds me of Flashy when he was making RSE at first. btw is there a fix for "no aggressive animations found" error i keep getting? edit: nvm the new AAF beta 14 fixed all the errors with the animations work perfectly except i don't think the group animations work for me been trying and yes i have a few group animations. Anyways well done and thanks for your hard work :)

Nes27


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