Trinity 64 posts
Door
Hey guys, no devlog this week because of the Holidays but here's a sneak peek at what I'm working on! See you next year!
2025-12-29 13:54:26 +0000 UTC View PostDevlog - 12/8/2025
Main Menu Scene + Bug Fixes / Improvements
2025-12-08 16:29:22 +0000 UTC View PostNew Tears (wip)
Wanted them to be more crystal-like to fit with the prismatic lore aspects
2025-12-06 23:21:18 +0000 UTC View PostPlayground Build?
Would you guys be interested in a playground build? What I mean is, I create a level that is just a greybox with random stuff in it to test for any sort of weird interactions and whatnot. I can also use it to test certain things before putting them in a level. Lemme know!
2025-11-19 21:14:15 +0000 UTC View PostPlaytest 0.2 Build
TESTING FOR: Performance Combat Bugs Guardian Bugs Character Controller Feel Early Player Vs Guardian Combat Impressions Control Input KNOWN ISSUES: No Controller Menu Support UI Scaling Moving While Shielding but no animation Occasionally Guardians take too much damage Guardian Pathing being janky sometimes Infinite Wave Slash Im probably forgetting something THINGS TO NOTE: Keyboard/Mouse % Controller Graphics Updated Gaining Tears fills up your Canteen Your Shield has 3 Uses then it needs ...
2025-11-11 20:21:08 +0000 UTC View PostPlaytest TEST File (Read Description)
Hey guys, so before working on the proper version of the playtest I figured I would release a very small version to make sure I can properly package the game and that people can actually open the exe without any weird things happening. So be aware that this is by no means a proper test of the mechanics (you can still leave feedback tho) but there are things missing like Keyboard and Mouse Controls but controller works. Anyways lemme know! I'm really excited to have a proper starting point fo...
2025-11-09 00:17:36 +0000 UTC View PostWeekly Devlog 18 - 10/27/2025
Playtest Location / Sword Abilities / New Attack Animation
2025-10-27 16:51:50 +0000 UTC View Post