## [Alpha 74] - 2018-06-17
### Added
- A way to start an animation between the player character and an NPC by rolling the crosshair over the NPC and pressing a key ("K" by default)
- A setting to turn on an API debug mode. This gives notifications upon receiving API events, for testing that the API is working properly.
- "OnSceneInit" event. This fires when a scene initializes. Sends out location and doppelganger information or an error code if something broke.
### Changed
- Nearly all API event data. Now sends AAF relevant data (position, tags) instead of legacy idle forms and spoof data for 4P mods.
- Equipment copy routine. Hopefully, even if something doesn't get re-equipped after animations it at least does not disappear from inventory.