XaiJu
fragmaps
fragmaps

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Train Repair Yard

Dimensions - (30 x 46)
DPI - 140
Image resolution - 4200 x 6440

Grid scale - 1 sq = 10 ft

"The oil clings to everything, the smell and texture of it coating the entire scene as you weave through the old and new. Rusting and decaying containers are hooked up next to brand new and shining boxcars as workers shout and yell in a friendly manner.

The great engines pulling these mammoth loads hiss and seethe on the broad rails like impatient beasts ready to be let loose, the sounds boiling up from the depths of their engines echoing around the cavernous warehouses next to the tracks.

But there's a strange tinge to the air, beyond the sharp tang of fuel hanging in the breeze. The odd worker glancing around anxiously, sections of the yard that seem devoid of activity, a loud booming chorus from beyond a chained up fence, a shadowed figure moving along the roofs. Or has the chorus of train engines left you on edge?
"
~ SlappinFace

Hey there everyone!

Huge thanks to SlappinFace for that enticing introduction to the last map for the month of May. I hope your game session(s) will thrive on this battle map!

This train repair yard is massive. It took me way longer to complete than I had anticipated (took a total of two weeks for those who are curious). I think a lot of it had to do with the internal section that depicts the repair and maintenance bays for the train engines. That section is literally half the map that needed to be re-painted. Deciding on how the layout was going to look, when and where to show the internal wall structures etc, it all took a lot more time in general.

Initially, I was going for an abandoned rail yard that was old and dilapidated but realized that without internal lights in the workshop area, the whole section would be in darkness - those of you who have delved in photography and played with light exposure would understand what I'm on about. Thus, I ended up with this iteration of the train yard that is time-current with architectural elements inspired by Cyberpunk 2077.

Map Chaining

Note: At the north edge of the battle map, are a few railway tracks that lead down into some tunnels. These eventually will lead to the Abandoned Subway Station. Huge shoutout to the guys over at Discord for spotting this opportunity!

I am rushing to get this out to you guys as I type this, so I am not going to waffle on any longer. Here are the variants that form this battle map pack.

Map Variants

Maintenance Bays

This variant uncovers the workshop and maintenance bay areas. Two separate buildings with their own repair bay sections. There are also staircases that lead up to the rooftop levels from here.

Less Is More

These are for the GM's that want to make it super hard for the aggressors approaching the maintenance bays by removing the majority of train cars from the map, creating more open space and a lot less cover than before.

For those who have access to this variant, I've also included swappable tiles (as well as baked-in versions) for those who want to have more trains in one area of the map but not the other. Have a look at your downloads folder and you'll see what I mean.

Patreon Supporter Downloads

Bronze

Go to Bronze downloads section

Silver

Go to Silver downloads section

Gold

Go to Gold downloads section

PS: This cyberpunk battle map was only made possible because of all the wonderful folks here that support my artwork via Patreon. Thank you all so much!

Train Repair Yard Train Repair Yard

Comments

That's okay, Thank you for your work!

Sage

I could but not for this map. It's huge and it took way too long to do the day time map and also the variants. Doing a night time version would require all the variants to be redone too to reflect the changes in lighting. I will however look to do more day/night variants for future maps, where the opportunity arises.

Frag Maps

I love your maps! When you can, could you do night time variants? Thanks!

Sage

I am so glad to hear you say that Fluffy. Thank you ๐Ÿ’ช

Frag Maps

You've really outdone yourself this time! Looks incredible!

Fluffy the Gryphon

Thanks for letting me know Dave!

Frag Maps

Nice big map for a meet; lots of choke points, ambush spots and sniper roosts. I love itโ€ฆmy players may hate it.

Dave L

Thanks Briar. I'm sure you'll find a way to tie it to any one of my train related maps!

Frag Maps

Ooo a train yard. Don't know how I'm going to incorporate this into my session, but I'm gonna. Amazing map as always, Frag!

Briar Huynh


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