Download the map assets here:
Titanium/Bronze - Download
Platinum/Silver - Download (Includes security drone asset)
Carbonite/Adamantium/Gold - Download (Includes the above + separate file for upper level walk way - so you can separate ground and upper levels)
Hi everyone!
In October, I launched a poll here on Patreon asking all of you wanted for the next map. Most of you voted for a futuristic/cyberpunk warehouse battle map. I heard you all and here it is!
This map took me nearly 2 weeks from concept to final. The most difficult part of the process was the conceptual stage and deciding on the layout.
Some Thoughts:
The three-dimensional perspective of this encounter map meant that I had to be very careful where I placed taller objects that could obstruct certain areas of the floor space - especially towards the edges of the map where the camera angle and lines start skewing.
There is always going to be this downside to playing on three-dimensional battle maps. Personally, I'd choose this view over playing on a "flat" top-down map where it becomes difficult for players to get a sense of space and depth. Besides, doesn't this make for a more memorable and dramatic encounter?
This does not meant that I will never do the flat orthogonal maps however. There is a place and time for the flat maps (where there are tight corridors and many rooms on one map for instance). I'll be looking into how I can create those kinds of maps for you guys without killing the visual appeal.
The rest of the time went into drawing tons of floor panel lines and painting them all up by hand. It was a tremendously rewarding experience for me. I hope you guys have really memorable combat encounters with this one!
Ryan Ahr
2024-09-07 01:23:37 +0000 UTCFrag Maps
2021-09-20 03:55:53 +0000 UTCBrandon Dennis
2021-09-20 03:54:59 +0000 UTCFrag Maps
2020-11-26 23:46:20 +0000 UTCEdson Rocha
2020-11-26 19:49:05 +0000 UTCTom Callahan
2020-11-26 03:54:08 +0000 UTCFrag Maps
2020-11-25 19:07:32 +0000 UTCTom Callahan
2020-11-25 17:15:53 +0000 UTCFrag Maps
2020-11-22 13:56:31 +0000 UTCGarrick
2020-11-22 13:53:53 +0000 UTCFrag Maps
2020-11-22 13:51:36 +0000 UTCGarrick
2020-11-22 13:49:50 +0000 UTC