Spectre x Spectre Animation wip 3
Added 2026-01-27 16:46:00 +0000 UTCFinished the scene for the animation, this was redone a few times so I'll show all the variations it went through ^^
So it originally was going to take place outside but due a multitude of factors that all really boil down to me not liking the vibe of it I decided to switch to an interior. Here are some lookdev shots of the outdoor scene nevertheless.


After switching into an indoor shot, I modeled this large circular-ish room but again I wasn't too happy with how it turned out.


Next I tried out some more smaller, more compact rooms. The idea for these were perhaps some sort of security room that overlooked the entrance to a facility or base. This first one was more akin to what I was aiming for but still I didn't really like those triangular sort of extrudes as they aren't really something you see design wise in the Titanfall universe.

So I redid it once more and came to a design I think matches more closely to the chamfered architecture of the franchise. Big shout out to Brouva for letting me look at his special Titanfall concept art book :3 It helped a ton!


Very low samples so the denoiser didnt have much to work with. Obv final render wont be this blurred lolComments
Can't wait, really good art
DOOMGUY
2026-01-27 20:36:15 +0000 UTC