v.0.7.1 Release!
Added 2020-07-16 08:00:00 +0000 UTCHey y'all!
Here's the v.0.7.1 build, which caps off the end of Day 5, irons out lingering bugs/mishaps from the last build, and also addresses some quality-of-life fixes.
To be specific, those QOL fixes include:
- The gains screen has been redone, it now shows what's been gotten in a more compact (and unobstructed) way
- Schools of magic are now more visually shown during the Aris Day 2 interrogation scene
- Having QTEs turned off no longer bars Killigan from getting any stat gains through combat. Instead, the game will instead go off a 50% base chance as to whether or not killigan succeeds at whatever it is he's doing.
- That base chance can be increased by focusing towards the appropriate stat, with successful actions.
- For those that have been playing since the beginning of the game with QTEs off, this unfortunately means you've been getting less stats compared to players who had them on. A fresh playthrough will catch you back up to players who do have them enabled, however. (Also there's no hidden stat gains in the prologue, so you can safely skip it if you'd like.)
For the best experience playing this build, you may want to play through Day 5 again, although it's not required.
We're also fairly on-track for v.0.8 being released at the end of the month, but if anything changes, I'll let y'all know!
Hope y'all enjoy!
EDIT: Hotfixed a lingering rapids event when no-rapids mode is on, and increased the base success chance for early-game events when QTEs are disabled.