Project review #2: Population Tire Remake
Another project I want to talk about is one of my proudest Unity creations, and game projects in general. Alas, it is a fan-recreation of the flash game, Population Tire.

So what is this game? Well, let's focus on the original for the time being.
Population Tire is a flash game created by The Brothers Chaps in June of 2003. The concept is simple. Using your mouse, you bounce a small, pixellated tire around the screen, trying to keep it off the ground. Various objects in the area can help or hinder your goal, like power-ups from Strong Sad, strong cold fronts pushing the tire around, and seagulls you can strike down for an additional bonus.

The original game is a blast, but it isn't without its' drawbacks. For one, the game is created in Flash, which is becoming increasingly more obsolete, and furthermore typically only works on PCs, leaving mobile users and game consoles completely out. It is also locked to a certain framerate, which I can only assume is to make the game run better on the slower computers of the early 2000s. But it's 2019, and we have several times that power in our pockets for countless hours of the day, so why don't we revamp and revise it?

So I got to work on recreating the game in Unity's physics engine, with a few tweaks. First of all, the tire can now rotate freely, which gives it a nice effect, particularly when you hit it and it starts spinning. The gravity has been tweaked, although I'm still not quite happy with it, so I'll be revising the physics a lot more in the future. And because this is a fan-recreation, I can add more features that many people might find enjoyable or useful. For instance, one of my plans is to add a global leaderboard that can show the crazy high scores obtainable with enough dedication. I also want to add some more wacky powerups to spice up the gameplay, and perhaps add a mission mode or achievements to keep players engaged.
But my purpose for recreating this game wasn't just to get it off the ancient Flash platform, or to add additional features. My purpose... was mobile.

This remake of Population Tire is fully compatible with both iOS and Android, in various aspect ratios. The game features a single-touch control, allowing you to bounce the tire with your finger, just as you would with a mouse. This allows you to take your fun on the go! The only issues, from what I can see thus far, is that the size of everything is a little bit small, making it harder to play on smaller phones, but iPads and Android tablets should be able to run it just fine.
I started this project back in March, and have been working on and off on it since. Small tweaks, like adding a title screen and adding multi-touch support, will be coming in the future. But if enough people are interested, I will release a demo to my Patrons, so you can try the game for yourself and see how you like it!
And for those who want to play the original, you can visit the website at this link:
http://homestarrunner.com/pop_tire.html
Thank you for your continued support! I hope to bring you more project reviews and updates very soon!


