Heroine Rumble 2 v0.271 - foot and armbind grabs
Added 2024-09-05 05:28:06 +0000 UTCDownload HERE.
Here is another smallish patch for HR2 with the focus on foot grabs and arm-bind restraint grabs. It features 3 additional foot themed grabs and a new mechanic to make grabs that is only useable when the target is under certain restraint. In this case, 4 new grabs that only works against opponents arm-bind by rope. (Purchase rope in shop and equip)

I also been working on map/environments for the next game. You can ignore those in the patch notes for HR2 as they most likely wouldn't be used.
A common question I often get asked is "will there be more story?" And the answer to that is yes. But instead of randomly generated characters, I want to make some predetermined characters. I also want to make some new outfits/outfit pieces for the new characters as well.
The problem is I am working on new outfit system upgrades, and I want to wait until those are done before adding new outfits and therefore characters and more story content. Part of the upgrades is completed, which is the clothing physic sim system. The other portion is what I call "adjustable attachment" system. Once that is done, it will be a big boon for character customization and then you'll start seeing new story content.
Changelog:
Added 3 new foot themed grabs, fm_foot_job_sitting_chest, indulge_forced_foot_rub and indulge_lick_leg
Added rope held restraint item
Added (back) armbind restraints via rope
Added 4 new armbind specific grabs: punish_restrainted_slapping, fm_restrainted_cowgirl, mf_restrainted_deept**** and mf_restrainted_titty_f**
INDULGE grab now uses a slightly modified expression set
Decreased damage to opponent of INDULGE grabs
Added AttackerCanHave flag for Amazon Style grab
Added mouse wheel scrolling support for dropdowns with filters
Fixed game crash when importing a character with custom poses in Dresser
Fixed game crash due to releasing grab of target placed onto a device
Fixed unit placed onto device incorrectly turning towards attacker
Fixed bug that cause certain stains to be incorrectly removed
Hairs no longer show (Adv) material that currently doesnt do anything
Engine:
Added support for detecting and resolving collision between colliders placed on maps
Added support for custom skyboxes
Added support for placing pickup-able items in custom maps
Map Editor:
Added tab to modify skybox images for custom maps
Added new menu: Add - Items to place pickup-able items in custom maps
Added a collision tab for objects that supports collision data
Improved the rotation tool by adding clip-plane feature to it
Fixed issue with selected object not show properly when collections are used
Fixed transforms not sync properly
Modding:
Added GrabData.victim.reqOutfits to set grabs with restraint requirements
Comments
Apparently its bugged vs males.
Enlit3D
2024-09-12 01:38:38 +0000 UTCHelo!! When i use the rope automatically the target sets free and the rope dissapears.
Rampa Altabarda
2024-09-06 21:11:15 +0000 UTCoh I didnt realize that is still bugged
Enlit3D
2024-09-05 18:05:46 +0000 UTCExcellent, but I do have a question: Will we see a fix for the Skin Tight outfits soon? Most of them seem normal now, but the Waist is still erasing chunks of flesh when torn apart.
Maximus
2024-09-05 13:33:21 +0000 UTC