Download HERE.
Note: the command to enable cheats is changed this patch.
There is a new mechanic where characters can use the interact button to initiate a grab on KOed characters and characters placed onto a device, even without grab abilities selected. This can open up an alternative playstyle where players can choose to bring 4 abilities instead of the kinda mandatory 3 ability + 1 grab in the previous patch. This "press E to grab" is what's shown in the first picture.
This build adds a new skintight bodysuit with patterns. Trying something new with this and it uses the TORSO/WAIST/ARM/LEG slots instead of as attachments as the markings_XXX series had done. This is a body replacement effect and clipping problems should be minimized.
There are 2 versions: the normal version and ALT version. The normal version is meant for bare skin with patterns, like tattoos, whereas the ALT version is meant for a thin layer worn over the skin. (Shown is the ALT version)
Added 7 new voice packs into the game. 5 female versions and 2 male versions. You can adjust which voice your characters uses in the voices and dialogues window. Newly created randomized female characters will use a randomized voice pack, and newly created randomized male characters have a 50/50 chance of being silent or use m_voice1.

The m_voice2 is really high pitched and sounds kinda sus, so perhaps that's not everyone's cup of tea and hence excluded from the randomization.
This patch also includes a couple of new really cool cheats. A FFA mode toggle that treats all other characters as enemies. A grab madness mode that makes the game more like a grappling match, and a firstPersonModeOnlyInGrabs mode to enable FPV only during grabs.
Note: the command to enable cheats is changed this patch.
I had some time to record and observe AI vs AI matches. You can find some of the videos here: https://rule34video.com/search/heroine-rumble/
I noticed there were some AI issues and this patch further improves on the AI.
I made some tweaks to how stats work and level ups. You can find the details in the patch notes. In short, I want to put a bigger emphases on the primary stats like STR/DEX/CHA instead of things like +10% staggering power. So later, you can compare between the stats between 2 characters and have a better idea of how each character performs rather than having to go through each secondary stat percentages.
So for examples, comparing a character with 20 STR/10/10/10/10 and another character with 10/20DEX/10/10/10 you can reasonably estimate the 20 STR character have more stamina and have an advantage in trading hits, whereas the 20 DEX character will attack faster and uses abilities more frequently.
Last but not least, I did some patreon tiers restructuring . If you are already subbed, nothing is changed. But for new subs, it is now $8 for early access, and $15 for cheats and experimental builds. It sucks I know but I haven't changed the tier pricing since inception and I need to account for inflation and rising cost of living.
Changelog:
Added new outfit: skintight_suit with 2 variants
Added "Character Bio" tick option for character card import/export (only stores name atm)
Added new mechanic: press E to initiate a grab on KO ed foes or foes placed on a device, even if no grabs is selected as an ability
New randomized characters are no longer forced to have the default grab on the bottom ability slot
Added 7 new voice packs: 5 new female voice packs, 2 new male voice packs
Increased the sound volume of default/f_voice1 and readjust voice volume in general
Voice pack id selection in voice/dialogues is now sorted alphabetically
New randomized characters can now spawn with a randomized voice pack
Added an interact prompt when carrying an character and next to a placeable device (just UI, no mechanics change)
The signature grab ability icon is now hidden until super meter is fully charged
Added a blinking effect to the singature grab ability icon when it is ready
Added new tab in loadout - overview to see selected level ups in the past
Starting grabs will now push characters away from the edge/boundary a bit to help with camera issues + bodies staggering together issues
Fixed signature grabs was always selected from first grab loadout even when there are more appropriate loadout to selected
Fixed Parrying Expert not applying bonuses
Fixed Evasion Expert is always applying
Fixed issues with PP clip-plane not resetting properly on grab change
Fixed the selected outfit indicator (yellow rect) not updating properly on outfit switch
Fixed unit portrait not being updated after importing a character card in loadout
Fixed inserting attachment to an slot with existing outfit not removing the existing outfit
Fixed outfits with different outfitLayers having incorrect interaction with things that refills outfit value (such as from strap on)
Improved level 4 AI to sometimes move away from target instead of always forward
Improved AI logic to made it trying to parry moves that aren't parryable and etc
Improved AI downed state and blocking state behavior
Increased the power of PUNISH grabs by ~20%
Slowed down super meter gain rate
The ability Powerfist is now unparryable
Offensive stats and defensive stats increase per level reduced to 4% (from 5%) per level to give more weights to stats
Tweaked the base stat effects:
STR: increases physical attack by 5% and stamina by 5%. Important for those that wants to trade hits.
DEX: increases lust attack by 5%, action speed by 2% and cooldown recovery by 5%. Important for those that wants to act quickly and often.
INT: increases physical + special attack by 5% and max mana by 5%. Important for those that wants to use abilities often.
WIL: increases max HP by 5%, max lust by 5% and climax by 5%. Important stat to increase survivability.
CHA: increases lust attack by 5%, max lust by 5% and super meter gain bonus by 5% per point. Important for those that wants to empower their pleasure grab attacks.
Tweaked the level 5 "Focus" levelups:
Melee Focus: +3 STR, +3 DEX, -3 CHA
Eloquence Focus: +3 DEX, +3 CHA, -3 STR
Survival Focus: +3 DEX, +3 WIL, -3 CHA
Flurry Focus: +3 DEX, +3 INT, -3 STR
Slugger Focus: +3 STR, +3 WIL, -3 DEX
Grappling Focus: +3 STR, + 3 CHA, -3INT
The rare level ups picked at 4 level intervals (like blocking expert) now gives 1 associated stat
Change the command to enable cheats
Added new cheats:
firstPersonModeOnlyInGrabs - requires firstPersonMode on, if this is on as well, only tries to use FPV when grabbing/grabbed
grabMadnessMode - high chance to either switch to a random grab or the grab target will do an reversal at end of each grab
freeForAllMode - all other characters treated as enemies
strikeDamageMultiplier
Modding:
Added held item itemGrab.insertAttachOptions.ignoreOutfitState flag. If true, sets the restraint usable on target that is still dressed
Yiwei An
2024-06-13 13:17:40 +0000 UTCwebebr
2024-06-10 15:21:34 +0000 UTCMod Mods
2024-06-10 11:28:02 +0000 UTCEnlit3D
2024-06-10 00:04:24 +0000 UTCSeryuusu
2024-06-09 19:36:25 +0000 UTCJessie West
2024-06-08 22:32:38 +0000 UTCKingsman Tuck2
2024-06-08 20:10:14 +0000 UTC