XaiJu
enlit3d
enlit3d

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Heroine Rumble2 v0.12 - big patch

Download HERE.

New update is here! This patch adds the first story elements, starting character customization, 2v2 exhibition matches, combat and AI tweaks, and lots of bugfixes.

Highlights:

Starting as male or female.

Story "Matches" - note that enemy could be different on your playthrough.

2v2 Exhibition matches. I know there is some text overlapping from the text scaling feature I added, still some kinks to walkthrough. The victory condition check for team matches is first team to have one member pinned loses. You can try soloing these if you wish.

Improved AI behavior for team fights: Preview at tweeter.

New formula to calculate exp. The total exp from level 1 to level 10 is about the same, but then it takes more exp to level from beyond that. This is because the old formula only scaled the cost linearly, and I felt that players maxes out too quickly. I don't want to run into the Heroine Rumble I situation where some players got to level range of 100s and then I had to make the level 100+ challenge enemies.

I also decreased the default damage/toughness scaling per level to 5% each (from 10% each).  This is because with how the mechanics interact in HRII, a character with +100% stats is not just twice as strong, but more than that. Making fighting higher level enemies really difficult. So I decided to tune down the level scaling for a more balanced experience.

New Surrendering & Pin Behavior: AI now surrenders at <20% max HP. Character is considered "finished" if surrendered AND 0% max HP. (Side with all characters "finished" loses the match)

Some history is needed to explain this change. Back in the HR 1 days, pins are added because some players want a "scene-viewer" experience rather than having the game forcibly end when one side reaches 0 max HP. This made sense but pins introduced another problem - "how do I win/end the match? I got the enemy to 0 HP, but the match still continues on, is it bugged?"

HRII didn't have pins originally, but then this made the "scene-viewer" player unhappy, and I added pins back in, and we got the "how do I win" problem again.

How to make both sides satisfied? Well the first observation is that once a character's max HP goes below ~20% ish, it becomes really really difficult to win, because most attacks would just knock the character out.

Instead of making the AI "fight to the death" to 0% max HP, why not make it surrender? So the player have the option to end the fight immediately once AI surrenders via "pin", or you can toy around the enemy some more and reduced their max HP to 0% and have the match auto end.

Furthermore, when using it as a "scene-viewer", because the enemy is not AI controlled, it's not going to surrender and players can go at it however long as you want until you want to end the match via "pin."

New "Skilled" match difficulty, for high level characters.

Full screen mode, more resolution options, + auto font size scaling for big monitors.

Changelog:

General:

Combat & AI Tweaks:

Cheats:

Modding:

Internal:

Heroine Rumble2 v0.12 - big patch

Comments

Have you used mods or made modifications to json files at all?

Enlit3D

I had the same thing. Are you fixing this?

Frank Baum

AI is stuck. I can hit end and/or the ESC to quit the game.

John

seems to be an issue with 4k resolution

Enlit3D

Okay, so about the facial expressions during the non-s*x grab attacks. Eventually, the attacker will start making the same "enduring" expression as the opponent suffering the attack. This wasn't the case in previous versions, which is why I'm not sure if it's a bug or not. It just seems a bit awkward. I'm fairly sure that it has something to do with the attacker's lust increasing by a set amount while doing the attack, but I could be wrong.

HeadhunterTelesto

So unfortunately the text seems to be borked -- a lot of missing letters or flat out wrong characters.

Not

freeze as in game is not responsive? or AI stuck?

Enlit3D

If you can, send me the crashing savefile at %appdata%/enlit3d/versus/ folder

Enlit3D

Got it to work. Had to restore and allow.

Brandon Grey

Can you make a bald option for hair style? Also - is there an opportunity to have a start naked option like it did with HR1? Two more thing - I noticed it freezes when the opponent has 0 HP and does a grab and the option freezes at times too. The Manage exhibition also reverts back to Pushover even though I try to save to Skilled.

John

that's right. Only characters hired before v0.11. There was no problem with characters added in v0.12.

old save ? if yes it may be related

MpMan

The game freezes when I level up. Please tell me the measures

For some reason I don't know why but App.exe shows as a virus. Something to do with Win32/DefenseEvasion.A!ml as the problem.

Brandon Grey

https://www.patreon.com/collection/62409

Enlit3D

Where can I find information about cheats and how to use them?

Flintasm


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