The command to unlock cheats is now "cheat_cmds" (without quotes).
Heroine Rumble2 has a built-in game console that you can access via F1. This allows you to enter console commands for various functionality not found in the main game.

When you press the F1 key, you show see a black console box popping up at top left side of your screen. Press F1 again to close it.
The first thing you need to do to access all the cheats is to type in this and press enter. If you do not, all the commands below will return "Unknown Command."

Once do so, you will now have all of the commands below available to you. (More to come in the future).
Some of the command require additional parameters. For example, if you just type in give_all_exp and press enter then game wouldn't know how much experience you want to have, and the game will indicate that it needs more arguments: (These pictures are outdated but should get the idea across)

This can be remedied by adding a 100 after the command, like this:

The 100 can be any [Number], so I will list similar commands like so: give_all_exp [Number]. There are other commands that requires a target id, such as the command recruit_unit [IdLabel].

When entering in [IdLabel]s, make sure to surround the [IdLabel] by " "s. So it is "nera" and not just nera.
Here are the list of commands:
Basic Resources:
give_all_exp [Number]
give exp to all units in your roster, for example, give_all_exp 10
set_all_resolve [Number]
sets the resolve level to all units in your roster, for example, set_all_resolve 100
give_credit [Number]
gives X credits, for example, give_credit 9100
give_essence [Number]
give X essences, for example, give_essence 200
More sophisticated resources:
recruit_unit [IdLabel]
Add unit by its unitId to your roster, for example, recruit_unit "lucia", see unitdatas_XXX.jsons for the unitIds
add_item [IdLabel]
Add item by its itemId, for example, add_item "pistol_weapon", see item_datas_XXX.jsons for the itemIds
Modding Tools:
These commands can only be used in the Character Customization/Outfits screen and after you select a unit, as they require a target unit to function.
export_unitdata_json
generate a json for the selected unit, and copies it to the clipboard. You can paste it (ctrl-V) to a text editor like notepad. Very helpful for creating new units.
set_body_slider [IdLabel] [Number]
sets the body slider value, for example, set_body_slider "butt_size" 2.2. Can go above the normal limit.
set_size_category [Number]
changes the unit size category, large, standard, small. For example, set_size_category 1
rename_unit [IdLabel]
changes the selected unit name, for example, rename_unit "Alice"
reroll_personality
Randomizes the selected unit's personality.
set_class [IdLabel]
Changes the character's class, current valid values are "versus_fighter", "versus_beastal" and "versus_grappler"
nevur
2025-08-14 19:35:43 +0000 UTCMichael Marshall
2025-07-04 23:10:10 +0000 UTCbruhmane
2025-02-01 06:40:12 +0000 UTCEdy Mizzery
2024-05-22 09:02:34 +0000 UTCEnlit3D
2024-02-11 05:33:39 +0000 UTCʇnoɔsɹolᴉɐsɐᴉɹǝllɐqsǝɔuᴉɹdɹᴉɐɟɐʞɐxuᴉɯɐuᴉɯsᴉsnuǝʌɹolᴉɐs
2024-01-27 23:14:37 +0000 UTCʇnoɔsɹolᴉɐsɐᴉɹǝllɐqsǝɔuᴉɹdɹᴉɐɟɐʞɐxuᴉɯɐuᴉɯsᴉsnuǝʌɹolᴉɐs
2024-01-05 18:52:46 +0000 UTCJoker 4959
2023-12-18 00:52:13 +0000 UTCqwesss
2022-05-23 14:28:23 +0000 UTCEnlit3D
2022-04-05 06:57:32 +0000 UTCSam Jam
2022-04-04 11:20:19 +0000 UTCEnlit3D
2022-03-31 03:25:27 +0000 UTCmochi kitsune
2022-03-27 18:43:17 +0000 UTC