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enlit3d
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v4.7.3 Futa Dungeon and Modified items!

EDIT3:V.4732 HERE.

- fixed bug with Yuri potion not working (again)

- no changes otherwise

EDIT2: V4.731

- fixed allies cloning by repeatingly telling them to stay at camp/go with me

- fixed Yuri potion not working

 

EDIT: Link taken down temporarily to fix a severe bug.

V4.73 is here! In this patch, there is now a (temporary?) futa dungeon with futa-only enemies. If that is not your thing, do not enter! In addition, the equipment system is expanded to include modified items. They appear in blue and gold and can have various bonuses. Currently, they can only be acquired via drops and loot in containers. Furthermore, added a "Life Powder" that grants an Area Of Effect heal so you can heal your allies with 1 click/button press. Purchasable in the Village. Finally, the respawning waves in dungeons is tweaked so different waves wouldn't pile on top of one another. The Goblin Horde wasn't intentional, oops.

full changelog:

        - added a (temporary?) Futa Dungeon with futa enemies only.

        - enemies and containers may now drop enchanted (+1, +2...) and modified (Sharp Sword of Slaying, etc) items

        - changed the item drop algorithm to allow for a wider possibility of items to be dropped from each mod/container

        - added a "life_powder" item that can heal your team.

        - fixed a bug in the stats UI that allows for infinite EXP gain

        - reduced damage of rocks

        - WIL stat now gives 1 poise (aka hyper armor) per point

        - fixed bug that made it impossible to block when attacks are bouncing off due to deflection (blocks have higher priority than deflection now)

        - it is now possible to find ranged ammo in containers within the dungeon

        - tracking projectiles will now lose tracking if the angle between their heading and target is greater than 90 degrees (eg. if you roll through it)

        - waves should now only start spawning when the previous wave is dealt with

        - fixed a pathfinding bug that caused units to get stuck on crates and etc

        - Fully using consumables (to 0) will no longer shift the entire inventory over

        - Fixed bug that cause potential ally say that they join in camp when they actually dont

        - Increased the spawn rate of potential allies (again)

        - Cast_Curse cast time from 3.0 sec to 5.0 sec

        - HP gain from levels from 5% per lvl to 2% per lvl as high lvl units is a bit too spongy (CON is still 5%/pt)

        - fixed a bug that caused unique item data (such as enchantment lvl) to be reset upon equip/unequipping

        - fixed bug with sometimes EXP is not awarded and sometimes EXP is awarded more than once

        - fixed bug with loots disappearing in the lootbag when many units are KOed together

v4.7.3 Futa Dungeon and Modified items!

Comments

Uploaded v4.732 that should fix this issue. No changes otherwise.

Enlit3D

Not yet.

Enlit3D

You can place additional containers to the base area via the terrain_editor and the contents should persist across different playthroughs.

Enlit3D

Can we bang futass like females now or are we still limited to m/m oriented moves. I would like to see my futa ride if that ok

Nick Sutr

Yuri potion removes futa appendage but doesn't update the H move list for the character, and enemy H attacks still attack as if you are futa.

Darkbyte

Had a similar issue with the Village NPCs on the Thirteenth day but instead of them being straight up gone they were just standing in some strange places partially inside walls xD Also, loving the new stuff in the game thus far especially the Futa Dungeon but I'd recommend reducing the EXP gained in it as it's way to easy to pop in to it, kill a couple enemies (or screw em) and leave, rinse and repeat and you can power level pretty fast. It's feeling more and more like a game which is awesome, also hell yes Randomized loot stats <3

Criss Cyanide

Well that futa dungeon was fun. :p I noticed when I reach 13 ingame days, both villager lady and scientist lady disappears from the village. Saving and closing the game then reloading the game restores them back. And the game has now reached a point where good storage for equipment/organization of equipment is now crucially important. I have a couple of decent yellows and then I tried to farm the maid outfit for at least one of my followers... the messy inventory made me give up on it.

Ericridge

To fix the Yuri status on the newest build, you can purchase/use a Yuri Potion on an earlier version of the game and return back to the most current. For example, v4.5 does the trick. This is just a band-aid workaround

AJNR

yeah , i drank yuri potion , it removed the D but i still could do futa move and was not able to do "Cowgirl" on futa ennemies

The futa enemies aren't performing futa on females moves. They are performing moves like handjobs and what not but my companion no longer are futa. The yuri potion worked but when it comes to hscenes the enemy still thinks they are futa

Hamger

1. Yuri Potion doesnt remove futa for me 2. Party is broke with other save, i had a save with my party already following me, if i ask them to stay in camp , it doesnt work and both "asking to stay and asking to follow" are available but arent working

Once you have companions, dismiss them at the tent, then you can "practice" moves on each other. To see any of the male x female moves, you need to use a futa potion. If you don't like futa, either change their looks to appear more male, or wait for the patch that adds male characters.

Lamp

Is there some kind of gallery or watch mode because i want to watch the action on the allies but without something enemies focus on me when i get to close or those waves go after me, which makes it impossible to enjoy it.

Boret

Try using both WASD, and the arrow keys.

Lamp

If it's not already in and I'm missing it; Are there plans to add a moveable camera during grabs like Heroine Rumble had? I find the camera positioning less than optimal for... viewing pleasures whenever any non-standing act is being performed.

Navaar

Excellent changes and additions, thank you! I think the AOE heal is a good solution to healing allies.

Lamp

Yay

Kian


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