XaiJu
enlit3d
enlit3d

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Farming, Part II.

Got a lot of work done on farming. Here is some demos (and also as  explanation) of how farming works:

The controls for farming is simple: face the desired tile/crop and then press the interact button (default: E) while having the appropriate tool equipped.

The first tool to showcase is the hoe. It allows the transformation of grass tiles into dirt/soil. 

Next up, equip the seeds and plant them:

Crops in this game need to be tended. Right now, the only requirement is water. Equip the watering can and it can water the crops:

And that's it! Wait until the next cycle (day) and the plants will grow:

When the crops are fully grown, unequip your tool/weapon and you can harvest it:

Here is what the harvesting animation looks like:

This gif is taken before the crop randomization changes and it does suffer from the "clones syndrome" quite a bit.

With some slight randomization, that "clone syndrome" is less obvious:

There are still a couple things to be done but I am quite happy that the "basics" for farming is now functional.

Farming, Part II.

Comments

Farming simulator really has come a long way.

Your Best Friend

I hope there will be a chance of using the wrong seeds that could then grow into a tentacle monster. but you wont know till its to late.

Emily

Maybe harvesting tools that can water and pick them up faster than 1 by 1 so it's not tedious? Could put those tools behind certain progression points so they're not overpowered though, just balanced for by the time you get a larger field.

Looks great but...unless your army can get HUGE this could get tedious real quick I mean look at that last pic 0w0' watering that will take forever all so what about the meat eating monster girls I take it Snake girls, Tiger girl, etc will only eat meat not plants

BunnyUqou


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