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enlit3d
enlit3d

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Combat System, part II

It was certainly a challenge to get the upper body and lower body independence to look believable. But it is mostly working now.

Here is a rather big gif file as demonstration: 

https://gfycat.com/GleamingScratchyLeopardseal for full gif. Warning: Large file.

Here is another view from different angle. Note that the actual hit system is not implemented yet.

Here is a more detailed explanation of the the combat system for those unfamiliar:

Controls:

Movement: <DIR_KEYS>

Guard  <GUARD_KEY>

Attack <ATTACK_KEY_DOWN>

DETAILS

Combat System, part II

Comments

Im not against the idea in general, but of course, it comes with its own difficulties. I like to give it a try at at least in the future.

Enlit3D

Will we be seeing group H at any point in future? Can imagine it would be a pain to implement, but i feel it will add much to the games, uh... flavour.

Moonshield

The game is an extension of Heroine Rumble but with a shift in focus to be an action RPG rather than fighting/wrestling. I am primarily working on the "new stuffs" at the moment but otherwise many systems in HR will be transferred over.

Enlit3D

So, you're making a game from the ground up to be Skyrim with Defeat and Death Alternative turned on?

UlteriorMotive

Looks cool! Can't wait for a playable build!

I like it so far. Definitely reminds me of M&amp;B but keeps the original ero title in the game. You've come far. I like.

BoogerBrigade

I wouldn't imagine anyone up and blocking more than one attack unless we're talking greatshield/lance combo weaponry.

BoogerBrigade

So how will like mermaids and harpys work or are those type of unque type monster won't be put into play yet? All so how would you parry/Block attacks from so many enemies?

BunnyUqou


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