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[チーム]アップルパイ
[チーム]アップルパイ

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ProjectR Ver0.3アップデート

ご無沙汰しております! 今回のバージョン3.0アップデートにより、以下のコンテンツが追加されました。 [アップデート内容] 1. ゴブリンの混血モンムスであるショートスタックを追加 2. 特性を追加 3. プレイヤーキャラを追加、プレイヤーキャラと奴隷のセックスが可能 4. パーティー編成機能を追加 5. その他(ウェーブデータの修正や一部UIの変更など) バグなどの報告をコメントで残していただければ、早急に修正いたします。 いつもゲームを楽しんでいただきありがとうございます。より良いコンテンツでお応えいたします。

ProjectR Ver0.3アップデート ProjectR Ver0.3アップデート

Comments

저는 당신들의 "Monster BlackMarket"을 좋아했던 팬으로써, 이번 게임도 정말 기대하고 있습니다. 0.1버전부터 데모를 플레이했었고, 이 게임 역시 기대가 정말 큽니다. 당신들이 이 글을 보실지 모르겠지만, 제가 플레이하며 느꼈던 개선해야할 부분들을 남겨보겠습니다. 주인공과 노예 교배 후, 출산시 버프 단계별 상승 - 전 작품에서는 주인공과 노예가 교배 후 출산시 능력치가 한단계씩 갯수 상관없이 업그레이드가 되었는데, 이번 작품은 어떤 능력치건 랜덤으로 계승되기 때문에 유저가 사용할 수 있는 유닛 중에 수비 시 보충해주지 않으면 수비가 불가능할 정도입니다. 우선 아직 게임이 미완성이기 때문에 추가할 콘텐츠들이 많지만, 이 부분만 해결해주셔도 데모플레이하는데 전혀 지장이 없을 것 같습니다. 그리고 전작 처럼 요정 기능이 얼른 생겨서 자동으로 출산을 하고, 성장까지 해줄수있으면 좋겠네요! 저는 한국인입니다만, 번역기를 사용하여 글을 메시지를 남기기때문에 잘 이해하실수 있을지 모르겠습니다만 , 이 글을 꼭 봐주셨으면 좋겠습니다.!

Kantaeri

私はあなたたちの『Monster BlackMarket』のファンであり、このゲームも本当に楽しみにしています。 0.1バージョンからデモをプレイしており、このゲームにも大きな期待を抱いています。 このメッセージをあなたたちが見るかどうかわかりませんが、プレイして感じた改善点をいくつかお伝えしたいと思います。 主人公と奴隷の交配後、出産時のバフ段階ごとの上昇 前作では、主人公と奴隷が交配後に出産することで、能力値が段階的にアップグレードされていましたが、今作では能力値がランダムに継承されるため、ユーザーが使用できるユニットの中には、防御時に補充がなければ防御が不可能になることがあります。 まず、ゲームがまだ未完成のため、追加するコンテンツが多くありますが、この部分だけでも解決していただければ、デモプレイには全く支障がないと思います。 また、前作のように妖精機能が早く実装され、自動で出産し、成長までしてくれると良いですね! 私は韓国人ですが、翻訳ツールを使ってメッセージを残しているため、十分に理解していただけるか不安ですが、このメッセージをぜひご覧いただければと思います

Kantaeri

I have been following for a year now, I feel that there are too few updates

白菜

Suggestions Part 2: - A healing unit would be very appreciated. If the enemy can have one then it would make sense for us to have one too. - Tweaking the new Goblin Hybrid would be appreciated. She's more expensive but works just as well as the standard bow goblin. There's also the fact that she replaces normal bow goblin spawning, leading to a lot of her in the monster menu. Plus she can't aim low enough if you put her on the tower. Great progress so far, animations are very clean and the system is working relatively smoothly. The only concerns I have had so far are about the gameplay and User Interface.

Mongoose9

Suggestions: - Pause feature for organization. With the new traits system, it's becoming increasingly harder to figure out who should be where for breeding, so I have had to throw goblins and prisoners around without reading what they had to make sure I had enough units for the raids, then struggle later on when I don't have any good units because I neglected the traits and have to throw everything against a wall of enemies. - Unit Deletion for now. Then, adding a system later for selling off or other means for the excessive amount of prisoners. Especially now that there's a reliable way to make more prisoners outside of raids. - Ranged spam currently feels like the best way to deal with raids because of how much damage they can send out before the enemy can react, while the melee units take so much damage in later raids they can't make it to the enemy. The answer should be even more melee goblins, but they move so slow and die so fast. Breeding takes just as much time as ranged, too.

Mongoose9

Unplayable I don't know why. No matter what I do, the animations glitch, and some parts disappear. Also, some actions are impossible to perform unless the character is moved to another room.

BunBunny

I think they will add a type of monster that is going to be the loli type

Osvaldo Carogna

Great work, it's nice to see the game progressing. The Shortstack is very cute, I love how happy she seems all the time. Unfortunately, due to her low attack speed and high cost, she is useless in combat. There are several features needed to make the game more playable: 1) Better visibility on pregnancy. Inflation is sexy but, it is impossible to tell if a character is pregnant without x-ray. Adding an icon below each female character like in Monster Black Market would solve this. 2) Better readability on monster location. There is only the mark showing whether or not a monster is placed anywhere. It would be much better if this icon showed if they were in a breeding room or a combat position at a glance. 3) A way to remove unwanted characters. As the game progresses, especially captured girls with negative traits (though also weak goblins and excess shortstacks) start to clog up the character inventory. A way to remove them would really smooth gameplay.

headlessnewt

このプロジェクトRはとても良いビジュアルとゲームの方向性は素晴らしいです 質問なのですが ショートスタックはプレイヤーキャラとのみ交配可能なのか? モンスターのHPの回復方法 砦に奴隷を置けることができたが、その置ける判定が狭すぎ お忙しいとは思いますが、よろしくお願いします🙇‍♀️

アズ

I realy love the female goblin and her animation, even if she doesn't add much to the gameplay, which is still too basic, lacks real gameplay, making the UI management features, such as the party, useless at the moment. For the management window, a statue icon for units would be nice, so you can see if they are pregnant, in the breeding ground/ mansion or have been sent to defence. Gameplay-wise, it's so little that it's impossible to suggest any improvementsfor now. Honestly speaking, ProjectR Ver0.1.1.1 feels much more finished than what came after.

MP2728

So rightclicking the Main Character will delete him. Is there a way to bring him back or did i just brick that playthrough. (my savegame is really old)

AmaBana899

And automatically assign babies lol

VK16_02

I hope more type of monster girls jus like[Monster black market]or some new type like Medusa,Harpy and Centaur AND,maybe a bigger map?or work bench to edit the weapons/armors for monster soldiers,like the ship editor in 'stellaries'

VK16_02

更新ありがとうございます! 要望なのですが、1280×720解像度でもプレイしたいと思うので、ウィンドウサイズ変更機能が欲しいです。 フルスクリーンはあまり好きではない+自分の環境ではウィンドウモードだと下端のボタンが見切れてしまうので… ▼バグ報告 プレイヤーキャラを右クリックした際、プレイヤーキャラを画面から除外できてしまい、 再度マップに表示させる手段がありません。

オータムン

플레이어 캐릭터를 우클릭하면 다시 나타나게 할수없는것같습니다.

co

I wish there was a button so that all females would give birth

Lolincoster

no lolis im sad

Lolincoster

ゴブリンとショートスタックには特性が適用されません。

健全ロボット

특성이 고블린한테 적용이 안되는 것 같아요

QSE

非常期待

那隻貓

待ってました!

Meme


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