This version features a proper inclusion of the story cutscene from the previous version into the quest line, which will now appear after completing Bolt's sample request and restarting or clicking on the stopwatch icon. Other important changes include:
Created a custom A-Star pathfinding system for non-playable characters, which will allow them to explore structures build by the player, as well as the standard terrain on scenes. Temporarily until a proper placement UI or method is in place, the player can experiment setting down paths by dancing (or you could say marching) around using /dance3
Genie drones (and by extension any NPC) can now be permanently killed and removed from online sessions.
Removed uglyass shimmer around custom structures and characters. Might still show up if "character ambient colors" is enabled.
Several graphics and scripts optimizations as to allow a more steady FPS above 30 (or..trying to), focused especially on areas where players have built a considerable amount of structures.
Kurtar's execution cutscene no longer soft-locks the player into and endless staring clip.
Server application now autobackups session data, and features an improved and tabbed UI.
Get it here!
Earl Grey
2025-04-03 05:06:18 +0000 UTCHogswild Prasetto
2025-04-02 20:05:02 +0000 UTCDarkborne
2025-04-02 16:20:23 +0000 UTC