XaiJu
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Release deadline delay

I should inform that the deadline for the next major internal release has been pushed from it's originally intended end-of-May goal by a few days.

To put it simply, the amount of work was overshot and I fumbled up! many of the new features implemented during the last two weeks require a considerable amount of polish, which I felt was essential for a proper major release.


The issue is mostly related to unfinished interface and mechanics, and one or two sexy animation clips that a release should totally not be deprived of!

Comments

I answered a very similar question in the development blog: "I will give you guys an update in a bit. I am definitely working everyday on the demo and doing a lot of polish work, still dealing with the issue of having overshot the amount of work and felt it would be redundant to write yet another update with the same information and no goods. There is a lot of work done on new animation sequences and their respective programming, which need to be set in stone as the testing ground for the patrons, otherwise the demo would work in a very clunky way and I’m afraid it would disappoint you all. Another part of the problem is not wanting to give any spoilers on the content that was recently added. These releases usually take the longest and are superfluously followed by patching of broken or unfinished details afterwards."

Hogswild Prasetto

Any news? :(

Elvis

Don't worry! we can wait :D

Cup

Dont worry ! Atleast i will wait patiently,, because quality needs time :D

Gutsyrabbit

so you mean 0.01 is the newest ? or maybe it will be coming in a few days ??

poppingballoon

No, just a few days after the end of May.

Hogswild Prasetto

Shit happens, any amount of time waiting for you to perfect this game is worth it though. I can't wait to see how it turns out, keep up the good work and!

Green-buns

Oh I did not see that thank you manuel

Kendall Myles

@Kendall "... by a few days."

So does this mean it will be released at the end of June?

Kendall Myles


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