XaiJu
ShadowRx
ShadowRx

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HardLife 2020UI Preview #D

Lots of UI/UX improvements, still minimal data/content (other than images).

High Resolution (8MP) images included in preview.

Gallery feature allows unlocking NPC images for later view.

Room/Scene Backdrop added (currently very generic).

Fixed weather bug resulting in offset overflow (from staying in the same room for too long)

Added proper HUD to Scene View with basic information (date, time, site, and room) that doesn't interfere with clicking scene elements below. (except for the HUD text, which will likely become links/interactive in the next update.

Added (basic) Activity menu in bottom right, allows access to game and debug menus for touch-only devices, also some simple actions like taking an NPC photo or exiting/entering the building. (will include travel, exercise, and many more options in future)

Added more stylable elements and tweaked a couple of default values.

You can now deselect your target (by clicking the [x] in the corner next to it), this deactivates the scene view and hides the details pane. The effect is the same as using the foot-menu to "walk away".


This is still a pre-content build/preview of the interface, but we are about to add locations and room interactions... a fully playable build will follow shortly after the navigation system is added.

HardLife 2020UI Preview #D

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