I thought it was funny that this game apparently takes place in a world that has somehow invented modern vehicles and vending machines, as well as the entire industry of shipping and wares transportation, but has also bafflingly somehow not imagined the concept of ratchet straps/bed-mounted turnbuckles, or even the original and most primitive *HIGHER TRUCK BED WALLS*, to secure a driver's load. They're just like "Sure, throw a giant pile of loose boxes onto a truck bed with 4" walls and then floor it down a switchback mountain road covered in the slipperiest substance known to mankind. It'll be fine."
I've worked in lumberyards and mills for almost a decade now, alongside 5 years in plumbing, so I'm always going to bitch about the stupid ignorance of utilities and practical systems in these games. I don't expect every game developer to get a degree in whatever peripheral utilities show up in their games, but if they are going to make it a core aspect of their game, I would respect them for at least attempting to make it believable. Call a local plumber or truck driver, offer them something for their time (most tradesmen have a 1-hour minimum ~$100-$200 minor service call fee- take it out of your production budget), and show them the ridiculous valve/pipe-direction puzzles or electrical "wiring" drooling-stupid puzzles or truck bed physics mechanics you've been working on, be appropriately humble when they laugh at how clueless you are, and then take their advice about how to make it better and more believable.
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2025-10-20 02:52:19 +0000 UTC