first of all sorry for not posting more updates more often I just got super into model building mode that i forgot to post
let me start with the current updates and make my way back to the previous month
last night I finish rebuilding the Luka hair physics and I think now I won't be getting a super glitchy physics like I've been having before, this is mainly thanks to the previous experiments I have been doing I think I have found a good way to make the hair physics to a passable level.
also, I manage to make the hair get smaller if needed like on the sex video I recently made with her, if the hair were to be that same long length then that would just keep on clipping on the male body so a short ponytail did the trick and I don't think she looks that bad with it,
on a model rigging part, I manage to make a full MMD bone template for new future models this is what I really wanted to have for the longest time and I finally manage to make one, basically, this means that I now can make a new model from scratch then add bones to it and have it work with the mmd motions in almost record time, unlike before where I was just stumbling to figure out what bones did what I think and I hope that now I have the perfect require bone rig, with this now the biggest issue I had with models with broken bones I now can just remove the old ones and just replace them with the new template, but I mainly going to be using it for new body types
with this now I need only to make the hair and face to have full 100% custom models without the need to do head swaps
now when I did the Haku chair Dildo video, I found out that I really needed a male model to make those kinds of videos look any type good so that lead me to this Male project.
in short, I did a new male body sculpt and use the female futa mesh to shape it into the male, as I did not want to spend too much time on this I did minimal texture painting as the main focus is going to be the dick and the female.
what I found out doing this and also something that I have been wanting to do is to merge the 2 bone rigs into 1 like I did before on a test and it did work to an extent, the only issue I had was that the 2 bones rigs have the same bone names and that was an error that I now know how to solve. the issue that I had was that the mesh body is controlled by the bones so if there are 2 of the same name then the mesh will go to both or a random one, this basically rips the model apart on an animation. the solution is quite simple but a bit time-consuming and that was to rename all the bones on the male to something else a simple 0 to the bone name did the trick. I will have to do a full 2nd bone template for this in the future if I want to add a 2nd rig to the main model but I'll be doing that at a later time.
now as for the beginning of the month I build a Marvelous Designer body template for the new female rig and did a few new clothing types, what I also found out was that the previous clothing that I made was not able to get autofitted and I needed to make a ton of edits to it so it was just faster to redo them to the new body type and this time I did them the right way so that now they can get automated to almost any new body type
when dong the new clothing types I found out that the new big breasted model makes it quite hard to make clothing look good on them and at the end, I think baggy clothing is just best for that body type
this leads me to want to make a petite new body like Misakas as a normal breasted body I can make all types of clothing and have it look good without a ton of effort. that new body type is now in the works and I should be using it in the next week or so.
now as for the videos
I know I have not made many new types but a lot of the same versions and that's mainly because building and baking the models has been very time consuming but now I have 3 fully working body types that should speed things up now, what I'm thinking is to make a motion and while it's rendering I would work on the new model or a new motion, this I will be trying to do more often,
as I now have the male body what I will be doing more of is more sex animations as I need the practice in animating