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That animation is done! That is the first complete animation. it took over a year to get shots voted in, talent recorded, renders finished and etc. it was a lot of work, and it would not have happened without patrons! thank you everyone for being apart of it.
Now that it is done, I can see many areas that I would like to grow and improve upon. The first step is retiring that rig. Not the model- it may return. We'll see. but that Rig is old, and was restraining in many ways. I plan to apply what I have learned on the Sombra Animation, which is up next!
I am starting on this now, I cannot commit to a date for a WIP but I will keep you updated the best that I can. I will begin immediately.
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I know its been a little bit, I wanted to update everyone and let them know that frames are still crunching, both on the Dva VR animation and the intro animation. when the content finishes, I will post it right away.
I appreciate everyone's patience and support, and I'm very happy with the extra time that you have given me, It lets me focus on the quality of the art. It really makes the difference, especially with more lip syncing work and heavier character interaction.
That type of animation allows me to improve my skills on motion and focus on the trade and performance rather than another lifeless rhythm with 2 puppets smashing. I still have a lot to learn but I am excited to improve.
I think it will shine the most on the Sombra animation where I can apply an equal distribution of efffort to the entire animation, equally weighted in character/dialouge and passion.
I have everything I need to start this- I am only waiting for Dva frames to finish rendering so I can distribute some content to you all. The more horsepower I give it, the faster it will finish.
Kaalur
2021-07-09 14:31:10 +0000 UTC