XaiJu
Jinxxed
Jinxxed

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BHUNP, UUNP, and Decisions.

Alright, this is probably the last update about this body (unless the people I've messaged for help have a solution). Keep in mind I've been working on this all week for hours and I've thought about what I'm going to do for a long time. It's clear to me that this body primarily supports SSE and CBPC and LE isn't really fully supported.

So I'm left with three choices:

SMP can be taxing on the engine and PC in general because it's a physics system that was abandoned by the original creator and it's not as optimized/stable as HDT-PE/CBPC. So if you're someone who likes to have a lot of followers, having them all use SMP would be taxing. In an ideal world, This new body would just work normally with HDT-PE, but it's not working. TBBP has jiggle physics, but they don't look as good. There's also no collision on the body, so that'd be another down side to the body for a lot of people

So my decision is to stick with UUNP. Having BHUNP as a requirement for my followers would end up being a headache for me to deal with because people already have a hard time doing something as basic as installing the current followers. Adding another layer and another requirement isn't something I want to do. The benefits of BHUNP aren't worth it in my opinion as well.

Here's a picture of Ryuko's body with UUNP and BHUNP (nsfw): https://i.imgur.com/XYV72jH.png  To me, there's no noticeable difference. The sliders adjust the crotch aren't worth it either.

So for the time being, I'm going to stick with UUNP. I've weighed the pros and cons. Tried getting BHUNP HDT-PE to work a few times more as I typed all this out, and it's just not worth the hassle for LE. If the creator decides to fix the HDT-PE version, I'll make the move. But I doubt it's going to happen. Maybe someone else will. I've heard that older (unavailable) versions have a working HDT-PE version. So if anyone happens to have Version 1.60, I'm willing to give it one last try.

TL;DR: I'm sticking with UUNP because:

I know some people will be disappointed, but I didn't make the choice lightly. I was very close to going to with TBBP, but the fact that collision didn't work was the one extra thing that made the choice more clear. I wont be doing a separate body for LE and SSE because it would end up being double the work.


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